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Searched refs:ACS_WorldArrays (Results 1 – 2 of 2) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_acs.cpp214 FWorldGlobalArray ACS_WorldArrays[NUM_WORLDVARS]; variable
879 ACS_WorldArrays[i].Clear (); in P_ClearACSVars()
6745 ACS_WorldArrays[a][STACK(2)] += STACK(1); in RunScript()
6798 ACS_WorldArrays[a][STACK(2)] -= STACK(1); in RunScript()
6851 ACS_WorldArrays[a][STACK(2)] *= STACK(1); in RunScript()
6947 ACS_WorldArrays[a][STACK(2)] /= STACK(1); in RunScript()
7048 ACS_WorldArrays[a][STACK(2)] %= STACK(1); in RunScript()
7107 ACS_WorldArrays[a][STACK(2)] &= STACK(1); in RunScript()
7160 ACS_WorldArrays[a][STACK(2)] ^= STACK(1); in RunScript()
7370 ACS_WorldArrays[a][STACK(1)] += 1; in RunScript()
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H A Dp_acs.h66 extern FWorldGlobalArray ACS_WorldArrays[NUM_WORLDVARS];