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Searched refs:ACTION_CALL_FROM_WEAPON (Results 1 – 4 of 4) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/g_doom/
H A Da_doomweaps.cpp76 if (weapon != NULL && ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION()
253 if (weapon != NULL && ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION()
284 if (weapon != NULL && ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION()
393 if (weapon != NULL && ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION()
434 if (weapon != NULL && ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION()
457 if (weapon != NULL && ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION_PARAMS()
482 if (weapon != NULL && ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION()
531 FireRailgun(self, 0, ACTION_CALL_FROM_WEAPON()); in DEFINE_ACTION_FUNCTION()
536 FireRailgun(self, 10, ACTION_CALL_FROM_WEAPON()); in DEFINE_ACTION_FUNCTION()
563 if (weapon != NULL && ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION()
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_blastradius.cpp112 if (self->player && (blastflags & BF_USEAMMO) && ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION_PARAMS()
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_codeptr.cpp1218 if (!ACTION_CALL_FROM_WEAPON()) return; in DEFINE_ACTION_FUNCTION_PARAMS()
1264 if ((flags & FBF_USEAMMO) && weapon && ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION_PARAMS()
1356 if (useammo && ACTION_CALL_FROM_WEAPON() && weapon) in DEFINE_ACTION_FUNCTION_PARAMS()
1453 if ((flags & CPF_USEAMMO) && linetarget && weapon && ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION_PARAMS()
1551 if (useammo && weapon != NULL && ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION_PARAMS()
2092 if (ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION_PARAMS()
2216 if (ACTION_CALL_FROM_WEAPON()) in DEFINE_ACTION_FUNCTION_PARAMS()
H A Dthingdef.h439 #define ACTION_CALL_FROM_WEAPON() (self->player && CallingState != self->state && statecall == NULL) macro