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Searched refs:ACTION_SCAN_ITEM (Results 1 – 6 of 6) sorted by relevance

/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/input/actions/
H A DActionIDs.h378 #define ACTION_SCAN_ITEM 201 //!< scan item macro
H A DActionTranslator.cpp124 {"scanitem", ACTION_SCAN_ITEM},
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/addons/interfaces/gui/
H A DGUITranslator.cpp365 case ACTION_SCAN_ITEM: in TranslateActionIdToAddon()
844 return ACTION_SCAN_ITEM; in TranslateActionIdToKodi()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/music/windows/
H A DGUIWindowMusicNav.cpp200 if (action.GetID() == ACTION_SCAN_ITEM) in OnAction()
H A DGUIWindowMusicBase.cpp255 if (action.GetID() == ACTION_SCAN_ITEM) in OnAction()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/video/windows/
H A DGUIWindowVideoBase.cpp95 if (action.GetID() == ACTION_SCAN_ITEM) in OnAction()