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Searched refs:ACTOR_ALIGNMENT_GOOD (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/actors/
H A Dactor.cpp608 set_alignment(ACTOR_ALIGNMENT_GOOD); in set_in_party()
610 set_old_alignment(ACTOR_ALIGNMENT_GOOD); in set_in_party()
1831 case ACTOR_ALIGNMENT_GOOD : in get_actor_alignment_str()
1877 actor_mgr->filter_alignment(actors, ACTOR_ALIGNMENT_GOOD); // filter other friendlies in find_enemies()
H A Dactor.h55 #define ACTOR_ALIGNMENT_GOOD 3 macro
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/
H A Devents.cpp777 || (actor->is_in_party() && actor->get_alignment() == ACTOR_ALIGNMENT_GOOD)) { in attack()
2913 || actor->get_alignment() == ACTOR_ALIGNMENT_GOOD))) { in multiuse()
2935 if (!using_actor || actor->get_alignment() != ACTOR_ALIGNMENT_GOOD) { in multiuse()