Searched refs:ACTOR_FLAG_PRIORITY (Results 1 – 6 of 6) sorted by relevance
343 control->_actor->_flags &= ~Illusions::ACTOR_FLAG_PRIORITY; in opSetPriority()350 control->_actor->_flags |= Illusions::ACTOR_FLAG_PRIORITY; in opSetPriorityLayer()
46 ACTOR_FLAG_PRIORITY = 8, enumerator
1071 actor->_flags |= Illusions::ACTOR_FLAG_PRIORITY; in placeActor()1410 if (actor->_flags & Illusions::ACTOR_FLAG_PRIORITY) { in actorControlRoutine()
1070 actor->_flags |= Illusions::ACTOR_FLAG_PRIORITY; in placeActor()1409 if (actor->_flags & Illusions::ACTOR_FLAG_PRIORITY) { in actorControlRoutine()