Searched refs:AGL_TEXTURE_RESCALE (Results 1 – 5 of 5) sorted by relevance
507 flags |= AGL_TEXTURE_RESCALE; in __allegro_gl_convert_flags()609 if (flags & AGL_TEXTURE_RESCALE) { in __allegro_gl_munge_bitmap()1181 PFLAG(AGL_TEXTURE_RESCALE); in allegro_gl_make_texture_ex()1211 if (!(flags & AGL_TEXTURE_RESCALE)) { in allegro_gl_make_texture_ex()1221 if ((flags & AGL_TEXTURE_RESCALE) == 0) { in allegro_gl_make_texture_ex()1230 && !(flags & AGL_TEXTURE_RESCALE) in allegro_gl_make_texture_ex()
562 allegro_gl_mouse.texture = allegro_gl_make_texture_ex(AGL_TEXTURE_RESCALE in allegro_gl_set_mouse_sprite()
82 flags = AGL_TEXTURE_MIPMAP | AGL_TEXTURE_RESCALE; in main()
544 #define AGL_TEXTURE_RESCALE 0x10 macro
143 max supported size and AGL_TEXTURE_RESCALE is used.