Home
last modified time | relevance | path

Searched refs:AICLIP (Results 1 – 8 of 8) sorted by relevance

/dports/games/xtux/xtux/src/common/
H A Dmap.h27 AICLIP, enumerator
/dports/games/xtux/xtux/data/
H A Dsewer.table12 . blank.xpm AICLIP
H A Ddefault.table34 . blank.xpm AICLIP
H A Dgeneric.table48 . blank.xpm AICLIP
H A Dstreet.table62 . blank.xpm AICLIP
/dports/games/xtux/xtux/src/server/
H A Dai.c129 ai->cliplevel = AICLIP; in ai_fight_think()
177 shooter->cliplevel = AICLIP; in ai_shooter_think()
H A Dentity.c545 ent->cliplevel = AICLIP; in entity_new()
550 ent->cliplevel = AICLIP; in entity_new()
/dports/games/xtux/xtux/doc/
H A Dmapformat94 AICLIP AI clips UNLESS they have a target (ie clip while patrolling)