/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Player/ |
H A D | Player.h | 68 class AIData 71 AIData(const wxString& id, const wxString& name) in AIData() function 86 static int CompareAIData(AIData* ai1, AIData* ai2) in CompareAIData() 95 WX_DEFINE_SORTED_ARRAY(AIData*, ArrayOfAIData);
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Runtime/Train/ |
H A D | AIData.cs | 4 public class AIData class 14 public AIData(Handles handles) in AIData() method in OpenBveApi.Runtime.AIData
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/dports/games/kuklomenos/kuklomenos-0.4.5/ |
H A D | ai.h | 40 class AIData 44 AIData() : seen(false) {} in AIData() function
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H A D | invaders.h | 58 AIData aiData;
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/dports/security/vault/vault-1.8.2/vendor/github.com/aliyun/alibaba-cloud-sdk-go/services/vod/ |
H A D | describe_vod_ai_data.go | 90 AIData AIData `json:"AIData" xml:"AIData"` member
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H A D | struct_ai_data.go | 19 type AIData struct { struct
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/dports/security/lego/lego-4.5.3/vendor/github.com/aliyun/alibaba-cloud-sdk-go/services/vod/ |
H A D | describe_vod_ai_data.go | 86 AIData AIData `json:"AIData" xml:"AIData"` member
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H A D | struct_ai_data.go | 19 type AIData struct { struct
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/SafetySystems/Plugin/AI/ |
H A D | PluginAI.cs | 20 internal abstract void Perform(AIData data); in Perform()
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H A D | PluginAI.HeiAts.cs | 16 internal override void Perform(AIData data) in Perform()
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H A D | PluginAI.UKDt.cs | 23 internal override void Perform(AIData data) in Perform()
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H A D | PluginAI.UKMUt.cs | 19 internal override void Perform(AIData data) in Perform()
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H A D | PluginAI.UKSpt.cs | 19 internal override void Perform(AIData data) in Perform()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Runtime/ |
H A D | Runtime.cs | 106 void PerformAI(AIData data); in PerformAI()
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/dports/games/openmw/openmw-openmw-0.47.0/components/esm/ |
H A D | aipackage.hpp | 17 struct AIData struct
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H A D | loadcrea.hpp | 89 AIData mAiData;
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H A D | loadnpc.hpp | 124 AIData mAiData;
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H A D | aipackage.cpp | 8 void AIData::blank() in blank()
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/dports/games/openbve/OpenBVE-1.8.2.1/documentation/Examples/Sample Plugins/VB.Net/Plugin/ |
H A D | Plugin.vb | 83 Public Sub PerformAI(data As AIData) Implements IRuntime.PerformAI
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/dports/games/openbve/OpenBVE-1.8.2.1/documentation/Examples/Sample Plugins/C#/Plugin/ |
H A D | Plugin.cs | 123 public void PerformAI(AIData data) { in PerformAI()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/OpenBveAts/ |
H A D | Plugin.cs | 116 public void PerformAI(AIData data) { in PerformAI()
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/dports/games/openbve/OpenBVE-1.8.2.1/documentation/Examples/Sample Plugins/Boo/Plugin/ |
H A D | Plugin.boo | 50 public def PerformAI(data as AIData) as void:
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/SafetySystems/Plugin/ |
H A D | Plugin.cs | 647 AIData data = new AIData(GetHandles()); in UpdateAI() 663 protected abstract void PerformAI(AIData data); in PerformAI()
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H A D | ProxyPlugin.cs | 270 protected override void PerformAI(AIData data) in PerformAI()
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/tsync/ |
H A D | terrasync.cxx | 117 AIData, enumerator 190 case SyncItem::AIData: in syncSlotForType() 1350 SyncItem w(dataDir, SyncItem::AIData); in scheduleDataDir()
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