Home
last modified time | relevance | path

Searched refs:AI_COMBAT_POINT (Results 1 – 25 of 90) sorted by relevance

1234

/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
928 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
930 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_ai.c360 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
407 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
760 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
909 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
929 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
930 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_ai.c360 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
407 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
760 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
909 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_ai.c360 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
407 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
760 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
909 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_ai.c368 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
418 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
777 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
926 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
929 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
930 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
929 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
929 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_ai.c309 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
351 if(self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
642 if(self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
766 if(self->monsterinfo.aiflags & AI_COMBAT_POINT){ in ai_run()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
929 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dg_ai.c360 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
407 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
760 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
909 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_ai.c350 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
392 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
709 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
843 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) { in ai_run()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
930 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
929 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/q2pro/q2pro/game/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
929 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_ai.c328 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
370 if(self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
657 if(self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
781 if(self->monsterinfo.aiflags & AI_COMBAT_POINT){ in ai_run()
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_ai.c328 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
370 if(self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
661 if(self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
785 if(self->monsterinfo.aiflags & AI_COMBAT_POINT){ in ai_run()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
930 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_ai.c405 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
452 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
830 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
984 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_ai.c379 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
426 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in FindTarget()
779 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
928 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_ai.c394 self->monsterinfo.aiflags |= AI_COMBAT_POINT; in FoundTarget()
676 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_checkattack()
829 if (self->monsterinfo.aiflags & AI_COMBAT_POINT) in ai_run()

1234