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Searched refs:AI_MATKEY_METALLIC_FACTOR (Results 1 – 6 of 6) sorted by relevance

/dports/multimedia/assimp/assimp-5.1.3/include/assimp/
H A Dpbrmaterial.h61 #define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR AI_MATKEY_METALLIC_FACTOR
H A Dmaterial.h986 #define AI_MATKEY_METALLIC_FACTOR "$mat.metallicFactor", 0, 0 macro
/dports/multimedia/assimp/assimp-5.1.3/test/unit/
H A DutglTF2ImportExport.cpp98 EXPECT_EQ(aiReturn_SUCCESS, material->Get(AI_MATKEY_METALLIC_FACTOR, metal_factor));
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/glTF2/
H A DglTF2Exporter.cpp773 … if (mat.Get(AI_MATKEY_METALLIC_FACTOR, m->pbrMetallicRoughness.metallicFactor) != AI_SUCCESS) { in ExportMaterials()
H A DglTF2Importer.cpp264 aimat->AddProperty(&mat.pbrMetallicRoughness.metallicFactor, 1, AI_MATKEY_METALLIC_FACTOR); in ImportMaterial()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/FBX/
H A DFBXConverter.cpp2240 out_mat->AddProperty(&metallicFactor, 1, AI_MATKEY_METALLIC_FACTOR); in SetShadingPropertiesCommon()