/dports/devel/upp/upp/bazaar/plugin/assimp/code/M3D/ |
H A D | M3DMaterials.h | 71 { AI_MATKEY_OPACITY }, /* m3dp_d */
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/M3D/ |
H A D | M3DMaterials.h | 71 { AI_MATKEY_OPACITY }, /* m3dp_d */
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/dports/multimedia/assimp/assimp-5.1.3/test/unit/ |
H A D | utIssues.cpp | 77 EXPECT_EQ( AI_SUCCESS, newScene->mMaterials[ 0 ]->Get( AI_MATKEY_OPACITY, newOpacity ) ); in TEST_F()
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H A D | TestModelFactory.h | 72 … EXPECT_EQ( AI_SUCCESS, scene->mMaterials[ 0 ]->AddProperty( &opacity, 1, AI_MATKEY_OPACITY ) ); in createDefaultTestModel()
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/dports/multimedia/assimp/assimp-5.1.3/port/AssimpDelphi/ |
H A D | aiMaterial.pas | 124 const AI_MATKEY_OPACITY = '$mat.opacity';
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/port/AssimpDelphi/ |
H A D | aiMaterial.pas | 124 const AI_MATKEY_OPACITY = '$mat.opacity';
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/dports/multimedia/assimp/assimp-5.1.3/port/dAssimp/assimp/ |
H A D | material.d | 613 const char* AI_MATKEY_OPACITY = "$mat.opacity"; /// ditto variable
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/port/dAssimp/assimp/ |
H A D | material.d | 613 const char* AI_MATKEY_OPACITY = "$mat.opacity"; /// ditto variable
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/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | IFCMaterial.cpp | 88 mat->AddProperty(&t,1, AI_MATKEY_OPACITY); in FillMaterial()
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H A D | LWOMaterial.cpp | 319 pcMat->AddProperty(&surf.mAdditiveTransparency,1,AI_MATKEY_OPACITY); in ConvertMaterial() 326 pcMat->AddProperty(&f,1,AI_MATKEY_OPACITY); in ConvertMaterial()
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H A D | ObjExporter.cpp | 151 if(AI_SUCCESS == mat->Get(AI_MATKEY_OPACITY,o)) { in WriteMaterialFile()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | IFCMaterial.cpp | 90 mat->AddProperty(&t,1, AI_MATKEY_OPACITY); in FillMaterial()
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H A D | LWOMaterial.cpp | 323 pcMat->AddProperty(&surf.mAdditiveTransparency,1,AI_MATKEY_OPACITY); in ConvertMaterial() 330 pcMat->AddProperty(&f,1,AI_MATKEY_OPACITY); in ConvertMaterial()
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H A D | IRRMeshLoader.cpp | 466 mat->AddProperty(&curColors[0].a,1,AI_MATKEY_OPACITY); in InternReadFile()
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H A D | ObjExporter.cpp | 170 if(AI_SUCCESS == mat->Get(AI_MATKEY_OPACITY,o)) { in WriteMaterialFile()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | IFCMaterial.cpp | 90 mat->AddProperty(&t,1, AI_MATKEY_OPACITY); in FillMaterial()
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H A D | LWOMaterial.cpp | 322 pcMat->AddProperty(&surf.mAdditiveTransparency,1,AI_MATKEY_OPACITY); in ConvertMaterial() 329 pcMat->AddProperty(&f,1,AI_MATKEY_OPACITY); in ConvertMaterial()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | IFCMaterial.cpp | 88 mat->AddProperty(&t,1, AI_MATKEY_OPACITY); in FillMaterial()
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H A D | LWOMaterial.cpp | 323 pcMat->AddProperty(&surf.mAdditiveTransparency,1,AI_MATKEY_OPACITY); in ConvertMaterial() 330 pcMat->AddProperty(&f,1,AI_MATKEY_OPACITY); in ConvertMaterial()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/Importer/IFC/ |
H A D | IFCMaterial.cpp | 89 mat->AddProperty(&t,1, AI_MATKEY_OPACITY); in FillMaterial()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/IFC/ |
H A D | IFCMaterial.cpp | 89 mat->AddProperty(&t,1, AI_MATKEY_OPACITY); in FillMaterial()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/LWO/ |
H A D | LWOMaterial.cpp | 324 pcMat->AddProperty(&surf.mAdditiveTransparency,1,AI_MATKEY_OPACITY); in ConvertMaterial() 329 pcMat->AddProperty(&f,1,AI_MATKEY_OPACITY); in ConvertMaterial()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/LWO/ |
H A D | LWOMaterial.cpp | 305 pcMat->AddProperty(&surf.mAdditiveTransparency, 1, AI_MATKEY_OPACITY); in ConvertMaterial() 310 pcMat->AddProperty(&f, 1, AI_MATKEY_OPACITY); in ConvertMaterial()
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/dports/multimedia/assimp/assimp-5.1.3/code/Pbrt/ |
H A D | PbrtExporter.cpp | 609 bool constantOpacity = (material->Get(AI_MATKEY_OPACITY, opacity) == AI_SUCCESS && in WriteMaterial() 823 if (material->Get(AI_MATKEY_OPACITY, opacity) == AI_SUCCESS && opacity < 1) in WriteMesh()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/Irr/ |
H A D | IRRMeshLoader.cpp | 479 mat->AddProperty(&curColors[0].a,1,AI_MATKEY_OPACITY); in InternReadFile()
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