Searched refs:AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS (Results 1 – 12 of 12) sorted by relevance
247 #if (!defined AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS)248 # define AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS (16 + 32) macro
949 AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS != pcHeader->bone_stc_size && in LoadBones_3DGS_MDL7()
252 #if (!defined AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS)253 # define AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS (16 + 32) macro
1003 AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS != pcHeader->bone_stc_size && in LoadBones_3DGS_MDL7()
259 #if (!defined AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS)260 # define AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS (16 + 32) macro
979 AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS != pcHeader->bone_stc_size && in LoadBones_3DGS_MDL7()
992 AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS != pcHeader->bone_stc_size && in LoadBones_3DGS_MDL7()
254 #if (!defined AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS)255 # define AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS (16 + 32) macro
985 AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS != pcHeader->bone_stc_size && in LoadBones_3DGS_MDL7()
251 #if (!defined AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS)252 # define AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS (16 + 32) macro
986 AI_MDL7_BONE_STRUCT_SIZE__NAME_IS_32_CHARS != pcHeader->bone_stc_size && in LoadBones_3DGS_MDL7()