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Searched refs:AI_MDL7_MAX_TEXNAMESIZE (Results 1 – 12 of 12) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DMDLFileData.h412 #if (!defined AI_MDL7_MAX_TEXNAMESIZE)
413 # define AI_MDL7_MAX_TEXNAMESIZE 0x10 macro
426 char texture_name[AI_MDL7_MAX_TEXNAMESIZE];
H A DMDLMaterialLoader.cpp810 szCurrent += AI_MDL7_MAX_TEXNAMESIZE; in ParseSkinLump_3DGS_MDL7()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/
H A DMDLFileData.h406 #if (!defined AI_MDL7_MAX_TEXNAMESIZE)
407 # define AI_MDL7_MAX_TEXNAMESIZE 0x10 macro
419 char texture_name[AI_MDL7_MAX_TEXNAMESIZE];
H A DMDLMaterialLoader.cpp822 szCurrent += AI_MDL7_MAX_TEXNAMESIZE; in ParseSkinLump_3DGS_MDL7()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DMDLFileData.h424 #if (!defined AI_MDL7_MAX_TEXNAMESIZE)
425 # define AI_MDL7_MAX_TEXNAMESIZE 0x10 macro
438 char texture_name[AI_MDL7_MAX_TEXNAMESIZE];
H A DMDLMaterialLoader.cpp816 szCurrent += AI_MDL7_MAX_TEXNAMESIZE; in ParseSkinLump_3DGS_MDL7()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/
H A DMDLFileData.h406 #if (!defined AI_MDL7_MAX_TEXNAMESIZE)
407 # define AI_MDL7_MAX_TEXNAMESIZE 0x10 macro
419 char texture_name[AI_MDL7_MAX_TEXNAMESIZE];
H A DMDLMaterialLoader.cpp744 szCurrent += AI_MDL7_MAX_TEXNAMESIZE; in ParseSkinLump_3DGS_MDL7()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DMDLFileData.h419 #if (!defined AI_MDL7_MAX_TEXNAMESIZE)
420 # define AI_MDL7_MAX_TEXNAMESIZE 0x10 macro
433 char texture_name[AI_MDL7_MAX_TEXNAMESIZE];
H A DMDLMaterialLoader.cpp817 szCurrent += AI_MDL7_MAX_TEXNAMESIZE; in ParseSkinLump_3DGS_MDL7()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DMDLFileData.h405 #if (!defined AI_MDL7_MAX_TEXNAMESIZE)
406 # define AI_MDL7_MAX_TEXNAMESIZE 0x10 macro
418 char texture_name[AI_MDL7_MAX_TEXNAMESIZE];
H A DMDLMaterialLoader.cpp822 szCurrent += AI_MDL7_MAX_TEXNAMESIZE; in ParseSkinLump_3DGS_MDL7()