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Searched refs:AI_MDL_MAGIC_NUMBER_LE_GS4 (Results 1 – 12 of 12) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DMDLFileData.h73 #define AI_MDL_MAGIC_NUMBER_LE_GS4 AI_MAKE_MAGIC("3LDM") macro
H A DMDLLoader.cpp92 tokens[5] = AI_MDL_MAGIC_NUMBER_LE_GS4; in CanRead()
171 else if (AI_MDL_MAGIC_NUMBER_BE_GS4 == iMagicWord || AI_MDL_MAGIC_NUMBER_LE_GS4 == iMagicWord) { in InternReadFile()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/
H A DMDLFileData.h82 #define AI_MDL_MAGIC_NUMBER_LE_GS4 AI_MAKE_MAGIC("3LDM") macro
H A DMDLLoader.cpp123 tokens[5] = AI_MDL_MAGIC_NUMBER_LE_GS4; in CanRead()
213 … else if (AI_MDL_MAGIC_NUMBER_BE_GS4 == iMagicWord || AI_MDL_MAGIC_NUMBER_LE_GS4 == iMagicWord) { in InternReadFile()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DMDLFileData.h85 #define AI_MDL_MAGIC_NUMBER_LE_GS4 AI_MAKE_MAGIC("3LDM") macro
H A DMDLLoader.cpp119 tokens[5] = AI_MDL_MAGIC_NUMBER_LE_GS4; in CanRead()
198 … else if (AI_MDL_MAGIC_NUMBER_BE_GS4 == iMagicWord || AI_MDL_MAGIC_NUMBER_LE_GS4 == iMagicWord) { in InternReadFile()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/
H A DMDLFileData.h82 #define AI_MDL_MAGIC_NUMBER_LE_GS4 AI_MAKE_MAGIC("3LDM") macro
H A DMDLLoader.cpp118 tokens[5] = AI_MDL_MAGIC_NUMBER_LE_GS4; in CanRead()
217 … else if (AI_MDL_MAGIC_NUMBER_BE_GS4 == iMagicWord || AI_MDL_MAGIC_NUMBER_LE_GS4 == iMagicWord) { in InternReadFile()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DMDLFileData.h80 #define AI_MDL_MAGIC_NUMBER_LE_GS4 AI_MAKE_MAGIC("3LDM") macro
H A DMDLLoader.cpp121 tokens[5] = AI_MDL_MAGIC_NUMBER_LE_GS4; in CanRead()
200 … else if (AI_MDL_MAGIC_NUMBER_BE_GS4 == iMagicWord || AI_MDL_MAGIC_NUMBER_LE_GS4 == iMagicWord) { in InternReadFile()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DMDLFileData.h81 #define AI_MDL_MAGIC_NUMBER_LE_GS4 AI_MAKE_MAGIC("3LDM") macro
H A DMDLLoader.cpp122 tokens[5] = AI_MDL_MAGIC_NUMBER_LE_GS4; in CanRead()
200 … else if (AI_MDL_MAGIC_NUMBER_BE_GS4 == iMagicWord || AI_MDL_MAGIC_NUMBER_LE_GS4 == iMagicWord) { in InternReadFile()