Searched refs:ALIEN_NEARWAITTIME (Results 1 – 2 of 2) sorted by relevance
827 alienStatusPointer->NearStateTimer = ALIEN_NEARWAITTIME; in AlienNearState_Approach()1122 alienStatusPointer->NearStateTimer = ALIEN_NEARWAITTIME; in AlienNearState_Approach()1132 alienStatusPointer->NearStateTimer = ALIEN_NEARWAITTIME; in AlienNearState_Approach()1215 alienStatusPointer->NearStateTimer = ALIEN_NEARWAITTIME; in AlienNearState_Attack()1377 alienStatusPointer->NearStateTimer = ALIEN_NEARWAITTIME; in AlienNearState_Wander()1400 alienStatusPointer->NearStateTimer = ALIEN_NEARWAITTIME; in AlienNearState_Wander()1498 alienStatusPointer->NearStateTimer = ALIEN_NEARWAITTIME; in AlienNearState_Wait()1589 alienStatusPointer->NearStateTimer = ALIEN_NEARWAITTIME; in AlienNearState_Avoidance()2326 alienStatusPointer->NearStateTimer = ALIEN_NEARWAITTIME; in CheckPounceIntegrity()2839 alienStatusPointer->NearStateTimer = ALIEN_NEARWAITTIME; in AlienNearState_Taunting()
204 #define ALIEN_NEARWAITTIME (ONE_FIXED+((FastRandom()&0x7)*(ONE_FIXED>>3))) macro