Searched refs:ALLOW_TEXTURE_WRITE (Results 1 – 8 of 8) sorted by relevance
253 ALLOW_TEXTURE_WRITE = CapabilityBits.APPEARANCE_ALLOW_TEXTURE_WRITE; field in Appearance569 if (!this.getCapability(ALLOW_TEXTURE_WRITE)) in setTexture()
1403 else if (bit == Appearance.ALLOW_TEXTURE_WRITE) in handleFrequencyChange()
102 groundAppearance.setCapability(Appearance.ALLOW_TEXTURE_WRITE); in Ground3D()121 backgroundImageAppearance.setCapability(Appearance.ALLOW_TEXTURE_WRITE); in Ground3D()
239 appearance.setCapability(Appearance.ALLOW_TEXTURE_WRITE); in update()
147 roomAppearance.setCapability(Appearance.ALLOW_TEXTURE_WRITE); in createRoomPartShape()
1162 appearance.setCapability(Appearance.ALLOW_TEXTURE_WRITE);
151 wallAppearance.setCapability(Appearance.ALLOW_TEXTURE_WRITE); in createWallPartShape()
1920 skyBackgroundAppearance.setCapability(Appearance.ALLOW_TEXTURE_WRITE); in createBackgroundNode()1951 groundBackgroundAppearance.setCapability(Appearance.ALLOW_TEXTURE_WRITE); in createBackgroundNode()