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Searched refs:AMMO_NONE (Results 1 – 19 of 19) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_weapons.c55 AMMO_NONE, // int ammoIndex; // Index to proper ammo slot
72 AMMO_NONE, // int ammoIndex; // Index to proper ammo slot
89 AMMO_NONE, // int ammoIndex; // Index to proper ammo slot
106 AMMO_NONE, // int ammoIndex; // Index to proper ammo slot
H A Dbg_weapons.h68 AMMO_NONE, enumerator
/dports/games/avp/avp-20170505/src/avp/
H A Dequipmnt.c382 AMMO_NONE,
557 AMMO_NONE,
732 AMMO_NONE,
907 AMMO_NONE,
1082 AMMO_NONE,
1257 AMMO_NONE,
1432 AMMO_NONE,
1616 AMMO_NONE,
1790 AMMO_NONE,
2458 AMMO_NONE,
[all …]
H A Ddeaths.c1730 AMMO_NONE /* damage_type */
1813 AMMO_NONE /* damage_type */
1912 AMMO_NONE /* damage_type */
H A Dequipmnt.h118 AMMO_NONE=-1, enumerator
H A Dinventry.c206 &&(twPtr->PrimaryAmmoID!=AMMO_NONE)) { in LoadAllWeapons()
213 &&(twPtr->SecondaryAmmoID!=AMMO_NONE)) { in LoadAllWeapons()
1190 if (twPtr->PrimaryAmmoID!=AMMO_NONE) { in AbleToPickupWeapon()
H A Dbh_near.c566 return(AMMO_NONE); in GetAttackDamageType()
612 return(AMMO_NONE); in GetAttackDamageType()
H A Dweapons.c1183 if (twPtr->PrimaryAmmoID != AMMO_NONE) { in WeaponStateIdle()
1272 if (twPtr->SecondaryAmmoID != AMMO_NONE) { in WeaponStateIdle()
1520 } else if (twPtr->SecondaryAmmoID != AMMO_NONE) { in WeaponStateIdle()
4419 change_to_ammo=AMMO_NONE; in GrenadeLauncher_EmergencyChangeAmmo()
4475 if ((change_to_ammo==original_ammo)||(change_to_ammo==AMMO_NONE)) { in GrenadeLauncher_EmergencyChangeAmmo()
4566 change_to_ammo=AMMO_NONE; in GrenadeLauncherChangeAmmo()
4569 while (change_to_ammo==AMMO_NONE) { in GrenadeLauncherChangeAmmo()
H A Dbh_pred.c331 return(AMMO_NONE); in GetPredatorAttackDamageType()
H A Dbh_marin.c606 AMMO_NONE, /* Ammo profile */
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dweapons.h92 AMMO_NONE, enumerator
H A Dg_weaponLoad.cpp522 if ((tokenInt < AMMO_NONE ) || (tokenInt >= AMMO_MAX )) in WPN_AmmoType()
811 wpnParms.ammoNum = AMMO_NONE; in WPN_Ammo()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dweapons.h92 AMMO_NONE, enumerator
H A Dg_weaponLoad.cpp615 if ((tokenInt < AMMO_NONE ) || (tokenInt >= AMMO_MAX )) in WPN_AmmoType()
904 wpnParms.ammoNum = AMMO_NONE; in WPN_Ammo()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dpldnet.c3453 if(damage->Id>AMMO_NONE && damage->Id<MAX_NO_OF_AMMO_TEMPLATES) in AddNetMsg_LocalObjectDamaged()
3709 if(damage->Id>AMMO_NONE && damage->Id<MAX_NO_OF_AMMO_TEMPLATES) in AddNetMsg_InanimateObjectDamaged()
5108 if(damage->Id>AMMO_NONE && damage->Id<MAX_NO_OF_AMMO_TEMPLATES) in AddNetMsg_GhostHierarchyDamaged()
6635 GLOBALASSERT(damage.Id>AMMO_NONE && damage.Id<MAX_NO_OF_AMMO_TEMPLATES); in ProcessNetMsg_LocalObjectDamaged()
6878 GLOBALASSERT(damage.Id>AMMO_NONE && damage.Id<MAX_NO_OF_AMMO_TEMPLATES); in ProcessNetMsg_InanimateObjectDamaged()
7820 GLOBALASSERT(damage.Id>AMMO_NONE && damage.Id<MAX_NO_OF_AMMO_TEMPLATES); in ProcessNetMsg_GhostHierarchyDamaged()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_draw.cpp2192 if ( weaponData[cg.snap->ps.weapon].ammoIndex == AMMO_NONE ) in CG_DrawAmmoWarning()
H A Dcg_weapons.cpp2050 if (( weaponData[i].ammoIndex != AMMO_NONE ) && !dpMode ) in CG_WeaponSelectable()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_weapons.cpp2099 if (( weaponData[i].ammoIndex != AMMO_NONE ) && !dpMode ) in CG_WeaponSelectable()
H A Dcg_draw.cpp3494 if ( weaponData[cg.snap->ps.weapon].ammoIndex == AMMO_NONE ) in CG_DrawAmmoWarning()