Searched refs:AMMO_NONE (Results 1 – 19 of 19) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_weapons.c | 55 AMMO_NONE, // int ammoIndex; // Index to proper ammo slot 72 AMMO_NONE, // int ammoIndex; // Index to proper ammo slot 89 AMMO_NONE, // int ammoIndex; // Index to proper ammo slot 106 AMMO_NONE, // int ammoIndex; // Index to proper ammo slot
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H A D | bg_weapons.h | 68 AMMO_NONE, enumerator
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | equipmnt.c | 382 AMMO_NONE, 557 AMMO_NONE, 732 AMMO_NONE, 907 AMMO_NONE, 1082 AMMO_NONE, 1257 AMMO_NONE, 1432 AMMO_NONE, 1616 AMMO_NONE, 1790 AMMO_NONE, 2458 AMMO_NONE, [all …]
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H A D | deaths.c | 1730 AMMO_NONE /* damage_type */ 1813 AMMO_NONE /* damage_type */ 1912 AMMO_NONE /* damage_type */
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H A D | equipmnt.h | 118 AMMO_NONE=-1, enumerator
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H A D | inventry.c | 206 &&(twPtr->PrimaryAmmoID!=AMMO_NONE)) { in LoadAllWeapons() 213 &&(twPtr->SecondaryAmmoID!=AMMO_NONE)) { in LoadAllWeapons() 1190 if (twPtr->PrimaryAmmoID!=AMMO_NONE) { in AbleToPickupWeapon()
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H A D | bh_near.c | 566 return(AMMO_NONE); in GetAttackDamageType() 612 return(AMMO_NONE); in GetAttackDamageType()
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H A D | weapons.c | 1183 if (twPtr->PrimaryAmmoID != AMMO_NONE) { in WeaponStateIdle() 1272 if (twPtr->SecondaryAmmoID != AMMO_NONE) { in WeaponStateIdle() 1520 } else if (twPtr->SecondaryAmmoID != AMMO_NONE) { in WeaponStateIdle() 4419 change_to_ammo=AMMO_NONE; in GrenadeLauncher_EmergencyChangeAmmo() 4475 if ((change_to_ammo==original_ammo)||(change_to_ammo==AMMO_NONE)) { in GrenadeLauncher_EmergencyChangeAmmo() 4566 change_to_ammo=AMMO_NONE; in GrenadeLauncherChangeAmmo() 4569 while (change_to_ammo==AMMO_NONE) { in GrenadeLauncherChangeAmmo()
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H A D | bh_pred.c | 331 return(AMMO_NONE); in GetPredatorAttackDamageType()
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H A D | bh_marin.c | 606 AMMO_NONE, /* Ammo profile */
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | weapons.h | 92 AMMO_NONE, enumerator
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H A D | g_weaponLoad.cpp | 522 if ((tokenInt < AMMO_NONE ) || (tokenInt >= AMMO_MAX )) in WPN_AmmoType() 811 wpnParms.ammoNum = AMMO_NONE; in WPN_Ammo()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | weapons.h | 92 AMMO_NONE, enumerator
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H A D | g_weaponLoad.cpp | 615 if ((tokenInt < AMMO_NONE ) || (tokenInt >= AMMO_MAX )) in WPN_AmmoType() 904 wpnParms.ammoNum = AMMO_NONE; in WPN_Ammo()
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | pldnet.c | 3453 if(damage->Id>AMMO_NONE && damage->Id<MAX_NO_OF_AMMO_TEMPLATES) in AddNetMsg_LocalObjectDamaged() 3709 if(damage->Id>AMMO_NONE && damage->Id<MAX_NO_OF_AMMO_TEMPLATES) in AddNetMsg_InanimateObjectDamaged() 5108 if(damage->Id>AMMO_NONE && damage->Id<MAX_NO_OF_AMMO_TEMPLATES) in AddNetMsg_GhostHierarchyDamaged() 6635 GLOBALASSERT(damage.Id>AMMO_NONE && damage.Id<MAX_NO_OF_AMMO_TEMPLATES); in ProcessNetMsg_LocalObjectDamaged() 6878 GLOBALASSERT(damage.Id>AMMO_NONE && damage.Id<MAX_NO_OF_AMMO_TEMPLATES); in ProcessNetMsg_InanimateObjectDamaged() 7820 GLOBALASSERT(damage.Id>AMMO_NONE && damage.Id<MAX_NO_OF_AMMO_TEMPLATES); in ProcessNetMsg_GhostHierarchyDamaged()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_draw.cpp | 2192 if ( weaponData[cg.snap->ps.weapon].ammoIndex == AMMO_NONE ) in CG_DrawAmmoWarning()
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H A D | cg_weapons.cpp | 2050 if (( weaponData[i].ammoIndex != AMMO_NONE ) && !dpMode ) in CG_WeaponSelectable()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_weapons.cpp | 2099 if (( weaponData[i].ammoIndex != AMMO_NONE ) && !dpMode ) in CG_WeaponSelectable()
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H A D | cg_draw.cpp | 3494 if ( weaponData[cg.snap->ps.weapon].ammoIndex == AMMO_NONE ) in CG_DrawAmmoWarning()
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