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Searched refs:API_SCALL_INT (Results 1 – 16 of 16) sorted by relevance

/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Dsystem.cpp256 API_SCALL_INT(System_GetCapsLock); in Sc_System_GetCapsLock()
262 API_SCALL_INT(System_GetColorDepth); in Sc_System_GetColorDepth()
268 API_SCALL_INT(System_GetGamma); in Sc_System_GetGamma()
291 API_SCALL_INT(System_GetNumLock); in Sc_System_GetNumLock()
303 API_SCALL_INT(System_GetOS); in Sc_System_GetOS()
309 API_SCALL_INT(System_GetScreenHeight); in Sc_System_GetScreenHeight()
315 API_SCALL_INT(System_GetScreenWidth); in Sc_System_GetScreenWidth()
321 API_SCALL_INT(System_GetScrollLock); in Sc_System_GetScrollLock()
351 API_SCALL_INT(System_GetVolume); in Sc_System_GetVolume()
363 API_SCALL_INT(System_GetVsync); in Sc_System_GetVsync()
[all …]
H A Droom.cpp1161 API_SCALL_INT(Room_GetBottomEdge); in Sc_Room_GetBottomEdge()
1167 API_SCALL_INT(Room_GetColorDepth); in Sc_Room_GetColorDepth()
1173 API_SCALL_INT(Room_GetHeight); in Sc_Room_GetHeight()
1179 API_SCALL_INT(Room_GetLeftEdge); in Sc_Room_GetLeftEdge()
1191 API_SCALL_INT(Room_GetMusicOnLoad); in Sc_Room_GetMusicOnLoad()
1197 API_SCALL_INT(Room_GetObjectCount); in Sc_Room_GetObjectCount()
1203 API_SCALL_INT(Room_GetRightEdge); in Sc_Room_GetRightEdge()
1209 API_SCALL_INT(Room_GetTopEdge); in Sc_Room_GetTopEdge()
1215 API_SCALL_INT(Room_GetWidth); in Sc_Room_GetWidth()
H A Dglobal_api.cpp353 API_SCALL_INT(EndCutscene); in Sc_EndCutscene()
515 API_SCALL_INT(GetCurrentMusic); in Sc_GetCurrentMusic()
541 API_SCALL_INT(GetGameSpeed); in Sc_GetGameSpeed()
661 API_SCALL_INT(GetMIDIPosition); in Sc_GetMIDIPosition()
727 API_SCALL_INT(GetRawTime); in Sc_GetRawTime()
809 API_SCALL_INT(GetViewportX); in Sc_GetViewportX()
815 API_SCALL_INT(GetViewportY); in Sc_GetViewportY()
883 API_SCALL_INT(IsGamePaused); in Sc_IsGamePaused()
919 API_SCALL_INT(IsMusicPlaying); in Sc_IsMusicPlaying()
955 API_SCALL_INT(IsSoundPlaying); in Sc_IsSoundPlaying()
[all …]
H A Dgame.cpp2546 API_SCALL_INT(Game_GetMODPattern); in Sc_Game_GetMODPattern()
2588 API_SCALL_INT(Game_GetCharacterCount); in Sc_Game_GetCharacterCount()
2594 API_SCALL_INT(Game_GetDialogCount); in Sc_Game_GetDialogCount()
2606 API_SCALL_INT(Game_GetFontCount); in Sc_Game_GetFontCount()
2630 API_SCALL_INT(Game_GetGUICount); in Sc_Game_GetGUICount()
2672 API_SCALL_INT(Game_GetMouseCursorCount); in Sc_Game_GetMouseCursorCount()
2690 API_SCALL_INT(Game_GetNormalFont); in Sc_Game_GetNormalFont()
2702 API_SCALL_INT(Game_GetSkippingCutscene); in Sc_Game_GetSkippingCutscene()
2708 API_SCALL_INT(Game_GetSpeechFont); in Sc_Game_GetSpeechFont()
2732 API_SCALL_INT(Game_GetTextReadingSpeed); in Sc_Game_GetTextReadingSpeed()
[all …]
H A Dspeech.cpp178 API_SCALL_INT(GetSkipSpeech); in Sc_Speech_GetSkipStyle()
205 API_SCALL_INT(GetVoiceMode); in Sc_Speech_GetVoiceMode()
H A Dmouse.cpp527 API_SCALL_INT(GetCursorMode); in Sc_GetCursorMode()
539 API_SCALL_INT(Mouse_GetVisible); in Sc_Mouse_GetVisible()
H A Dmath.cpp334 API_SCALL_INT(Math_GetPi); in Sc_Math_GetPi()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Dsystem.cpp226 API_SCALL_INT(System_GetCapsLock); in Sc_System_GetCapsLock()
231 API_SCALL_INT(System_GetColorDepth); in Sc_System_GetColorDepth()
236 API_SCALL_INT(System_GetGamma); in Sc_System_GetGamma()
255 API_SCALL_INT(System_GetNumLock); in Sc_System_GetNumLock()
260 API_SCALL_INT(System_GetOS); in Sc_System_GetOS()
265 API_SCALL_INT(System_GetScreenHeight); in Sc_System_GetScreenHeight()
270 API_SCALL_INT(System_GetScreenWidth); in Sc_System_GetScreenWidth()
275 API_SCALL_INT(System_GetScrollLock); in Sc_System_GetScrollLock()
300 API_SCALL_INT(System_GetVolume); in Sc_System_GetVolume()
310 API_SCALL_INT(System_GetVsync); in Sc_System_GetVsync()
[all …]
H A Dgame.cpp1522 API_SCALL_INT(Game_GetMODPattern); in Sc_Game_GetMODPattern()
1557 API_SCALL_INT(Game_GetCharacterCount); in Sc_Game_GetCharacterCount()
1562 API_SCALL_INT(Game_GetDialogCount); in Sc_Game_GetDialogCount()
1572 API_SCALL_INT(Game_GetFontCount); in Sc_Game_GetFontCount()
1592 API_SCALL_INT(Game_GetGUICount); in Sc_Game_GetGUICount()
1627 API_SCALL_INT(Game_GetMouseCursorCount); in Sc_Game_GetMouseCursorCount()
1642 API_SCALL_INT(Game_GetNormalFont); in Sc_Game_GetNormalFont()
1652 API_SCALL_INT(Game_GetSkippingCutscene); in Sc_Game_GetSkippingCutscene()
1657 API_SCALL_INT(Game_GetSpeechFont); in Sc_Game_GetSpeechFont()
1697 API_SCALL_INT(Game_GetViewCount); in Sc_Game_GetViewCount()
[all …]
H A Dscreen.cpp159 API_SCALL_INT(Screen_GetScreenHeight); in Sc_Screen_GetScreenHeight()
163 API_SCALL_INT(Screen_GetScreenWidth); in Sc_Screen_GetScreenWidth()
179 API_SCALL_INT(Screen_GetViewportCount); in Sc_Screen_GetViewportCount()
H A Dglobal_api.cpp324 API_SCALL_INT(EndCutscene); in Sc_EndCutscene()
459 API_SCALL_INT(GetCurrentMusic); in Sc_GetCurrentMusic()
481 API_SCALL_INT(GetGameSpeed); in Sc_GetGameSpeed()
581 API_SCALL_INT(GetMIDIPosition); in Sc_GetMIDIPosition()
636 API_SCALL_INT(GetRawTime); in Sc_GetRawTime()
704 API_SCALL_INT(GetViewportX); in Sc_GetViewportX()
709 API_SCALL_INT(GetViewportY); in Sc_GetViewportY()
780 API_SCALL_INT(IsGamePaused); in Sc_IsGamePaused()
810 API_SCALL_INT(IsMusicPlaying); in Sc_IsMusicPlaying()
840 API_SCALL_INT(IsSoundPlaying); in Sc_IsSoundPlaying()
[all …]
H A Dspeech.cpp167 API_SCALL_INT(GetSkipSpeech); in Sc_Speech_GetSkipStyle()
197 API_SCALL_INT(GetVoiceMode); in Sc_Speech_GetVoiceMode()
H A Droom.cpp1132 API_SCALL_INT(Room_GetBottomEdge); in Sc_Room_GetBottomEdge()
1137 API_SCALL_INT(Room_GetColorDepth); in Sc_Room_GetColorDepth()
1142 API_SCALL_INT(Room_GetHeight); in Sc_Room_GetHeight()
1147 API_SCALL_INT(Room_GetLeftEdge); in Sc_Room_GetLeftEdge()
1157 API_SCALL_INT(Room_GetMusicOnLoad); in Sc_Room_GetMusicOnLoad()
1162 API_SCALL_INT(Room_GetObjectCount); in Sc_Room_GetObjectCount()
1167 API_SCALL_INT(Room_GetRightEdge); in Sc_Room_GetRightEdge()
1172 API_SCALL_INT(Room_GetTopEdge); in Sc_Room_GetTopEdge()
1177 API_SCALL_INT(Room_GetWidth); in Sc_Room_GetWidth()
H A Dmouse.cpp514 API_SCALL_INT(GetCursorMode); in Sc_GetCursorMode()
524 API_SCALL_INT(Mouse_GetVisible); in Sc_Mouse_GetVisible()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/script/
H A Dscript_api.h209 #define API_SCALL_INT(FUNCTION) \ macro
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/script/
H A Dscript_api.h215 #define API_SCALL_INT(FUNCTION) \ macro