/dports/games/ecwolf/ecwolf-1.3.3-src/src/g_shared/ |
H A D | a_playerpawn.cpp | 50 AWeapon *APlayerPawn::BestWeapon(const ClassDef *ammo) in BestWeapon() 77 void APlayerPawn::CheckWeaponSwitch(const ClassDef *ammo) in CheckWeaponSwitch() 92 void APlayerPawn::Die() in Die() 106 AActor::DropList *APlayerPawn::GetStartInventory() in GetStartInventory() 114 void APlayerPawn::GiveStartingInventory() in GiveStartingInventory() 154 AWeapon *APlayerPawn::PickNewWeapon() in PickNewWeapon() 168 void APlayerPawn::RemoveInventory(AInventory *item) in RemoveInventory() 185 void APlayerPawn::Serialize(FArchive &arc) in Serialize() 192 void APlayerPawn::SetupWeaponSlots() in SetupWeaponSlots() 197 void APlayerPawn::Tick() in Tick() [all …]
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H A D | a_playerpawn.h | 62 class APlayerPawn : public AActor
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H A D | a_deathcam.cpp | 79 barrier_cast<APlayerPawn *>(killer)->TickPSprites(); in Tick()
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H A D | a_inventory.cpp | 290 barrier_cast<APlayerPawn*>(owner)->CheckWeaponSwitch(GetClass()); in HandlePickup() 521 static_cast<APlayerPawn *>((AActor*)owner)->PickNewWeapon(); in CheckAmmo()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | c_dispatch.h | 40 class APlayerPawn; variable 99 typedef void (*CCmdRun) (FCommandLine &argv, APlayerPawn *instigator, int key); 109 virtual void Run (FCommandLine &args, APlayerPawn *instigator, int key); 126 void Cmd_##n (FCommandLine &, APlayerPawn *, int key); \ 128 void Cmd_##n (FCommandLine &argv, APlayerPawn *who, int key) 137 void Run (FCommandLine &args, APlayerPawn *Instigator, int key);
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H A D | p_user.cpp | 423 APlayerPawn *replacement = static_cast<APlayerPawn *>(rep); in FixPointers() 595 void APlayerPawn::BeginPlay () in BeginPlay() 647 void APlayerPawn::Tick() in Tick() 666 void APlayerPawn::PostBeginPlay() in PostBeginPlay() 983 void APlayerPawn::FilterCoopRespawnInventory (APlayerPawn *oldplayer) in FilterCoopRespawnInventory() 1184 void APlayerPawn::PlayIdle () in PlayIdle() 1190 void APlayerPawn::PlayRunning () in PlayRunning() 1545 APlayerPawn *mo; in DEFINE_ACTION_FUNCTION_PARAMS() 1853 APlayerPawn *mo = player->mo; in P_MovePlayer() 2698 APlayerPawn *act = player->mo; in P_PredictPlayer() [all …]
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H A D | d_player.h | 79 class APlayerPawn : public AActor 81 DECLARE_CLASS (APlayerPawn, AActor) 103 virtual void FilterCoopRespawnInventory (APlayerPawn *oldplayer); 154 class APlayerChunk : public APlayerPawn 156 DECLARE_CLASS (APlayerChunk, APlayerPawn) 371 APlayerPawn *mo;
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H A D | g_level.cpp | 280 TThinkerIterator<APlayerPawn> it(STAT_TRAVELLING); in G_NewInit() 281 APlayerPawn *pawn, *next; in G_NewInit() 1195 TThinkerIterator<APlayerPawn> it (STAT_TRAVELLING); in G_FinishTravel() 1196 APlayerPawn *pawn, *pawndup, *oldpawn, *next; in G_FinishTravel() 1647 TThinkerIterator<APlayerPawn> it; in G_UnSnapshotLevel() 1648 APlayerPawn *pawn, *next; in G_UnSnapshotLevel()
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H A D | p_mobj.cpp | 953 if (other->IsKindOf(RUNTIME_CLASS(APlayerPawn)) && this->IsKindOf(RUNTIME_CLASS(APlayerPawn))) in ObtainInventory() 955 APlayerPawn *you = static_cast<APlayerPawn *>(other); in ObtainInventory() 956 APlayerPawn *me = static_cast<APlayerPawn *>(this); in ObtainInventory() 1691 if (target->IsKindOf(RUNTIME_CLASS(APlayerPawn))) in P_SeekerMissile() 1693 aimheight = static_cast<APlayerPawn *>(target)->ViewHeight; in P_SeekerMissile() 4030 if (SpawningMapThing || !type->IsDescendantOf (RUNTIME_CLASS(APlayerPawn))) in StaticSpawn() 4380 APlayerPawn *P_SpawnPlayer (FPlayerStart *mthing, int playernum, int flags) in P_SpawnPlayer() 4383 APlayerPawn *mobj, *oldactor; in P_SpawnPlayer() 4470 mobj = static_cast<APlayerPawn *> in P_SpawnPlayer() 6318 if (IsKindOf(RUNTIME_CLASS(APlayerPawn))) in GetRaiseState()
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H A D | p_acs.cpp | 1325 if (activator->IsKindOf (RUNTIME_CLASS (APlayerPawn))) in CheckInventory() 1326 return static_cast<APlayerPawn *>(activator)->MaxHealth; in CheckInventory() 3849 if (actor->IsKindOf (RUNTIME_CLASS (APlayerPawn))) in DoSetActorProperty() 3850 static_cast<APlayerPawn *>(actor)->JumpZ = value; in DoSetActorProperty() 3882 if (actor->IsKindOf (RUNTIME_CLASS (APlayerPawn))) in DoSetActorProperty() 3884 static_cast<APlayerPawn *>(actor)->MaxHealth = value; in DoSetActorProperty() 3967 if (actor->IsKindOf (RUNTIME_CLASS (APlayerPawn))) in DoSetActorProperty() 3969 static_cast<APlayerPawn *>(actor)->ViewHeight = value; in DoSetActorProperty() 3978 if (actor->IsKindOf (RUNTIME_CLASS (APlayerPawn))) in DoSetActorProperty() 3979 static_cast<APlayerPawn *>(actor)->AttackZOffset = value; in DoSetActorProperty() [all …]
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H A D | m_cheat.cpp | 325 player->viewheight = ((APlayerPawn *)player->mo->GetDefault())->ViewHeight; in cht_DoCheat() 1064 TObjPtr<APlayerPawn> Pawn;
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/thingdef/ |
H A D | thingdef_properties.cpp | 203 ((APlayerPawn *)defaults)->damagecolor = V_GetColorFromString(NULL, dmgcolor); in HANDLE_PROPERTY() 254 APlayerPawn *player = (APlayerPawn*)defaults; in HANDLE_PROPERTY() 324 ((APlayerPawn *)defaults)->maxhealth = maxhealth; in HANDLE_PROPERTY() 448 APlayerPawn *player = (APlayerPawn*)defaults; in HANDLE_PROPERTY() 508 …cls->Meta.SetMetaInt(APMETA_StartInventory, APlayerPawn::startInventory.Push(new AActor::DropList(… in HANDLE_PROPERTY() 521 APlayerPawn::startInventory[cls->Meta.GetMetaInt(APMETA_StartInventory)]->Push(drop); in HANDLE_PROPERTY() 527 ((APlayerPawn *)defaults)->viewheight = height; in HANDLE_PROPERTY()
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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_pig.cpp | 25 class APigPlayer : public APlayerPawn 27 DECLARE_CLASS (APigPlayer, APlayerPawn)
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H A D | a_fighterplayer.cpp | 60 static bool TryPunch(APlayerPawn *pmo, angle_t angle, int damage, fixed_t power) in TryPunch() 111 APlayerPawn *pmo = player->mo; in DEFINE_ACTION_FUNCTION()
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H A D | a_flechette.cpp | 215 if (other->IsKindOf(RUNTIME_CLASS(APlayerPawn))) in GetFlechetteType() 217 spawntype = static_cast<APlayerPawn*>(other)->FlechetteType; in GetFlechetteType()
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H A D | a_clericstaff.cpp | 49 APlayerPawn *pmo; in DEFINE_ACTION_FUNCTION()
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/dports/games/zdoom/zdoom-2.8.1/src/g_shared/ |
H A D | a_morph.cpp | 36 APlayerPawn *morphed; in P_MorphPlayer() 37 APlayerPawn *actor; in P_MorphPlayer() 71 if (!spawntype->IsDescendantOf (RUNTIME_CLASS(APlayerPawn))) in P_MorphPlayer() 80 morphed = static_cast<APlayerPawn *>(Spawn (spawntype, actor->Pos(), NO_REPLACE)); in P_MorphPlayer() 168 APlayerPawn *mo; in P_UndoPlayerMorph() 169 APlayerPawn *pmo; in P_UndoPlayerMorph() 194 mo = barrier_cast<APlayerPawn *>(pmo->tracer); in P_UndoPlayerMorph()
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H A D | a_action.cpp | 83 if (drop && !self->IsKindOf (RUNTIME_CLASS (APlayerPawn))) // [GRB] in IMPLEMENT_CLASS() 290 if (head->IsKindOf(RUNTIME_CLASS(APlayerPawn))) in DEFINE_ACTION_FUNCTION() 293 head->player->mo = static_cast<APlayerPawn*>(head); in DEFINE_ACTION_FUNCTION()
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H A D | a_armor.cpp | 454 APlayerPawn *ppawn; in AddArmorToSlot() 459 ppawn = static_cast<APlayerPawn *>(actor); in AddArmorToSlot()
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H A D | a_weapons.cpp | 236 static_cast<APlayerPawn *>(Owner)->CheckWeaponSwitch(ownedWeapon->Ammo1->GetClass()); in PickupForAmmo() 240 static_cast<APlayerPawn *>(Owner)->CheckWeaponSwitch(ownedWeapon->Ammo2->GetClass()); in PickupForAmmo() 469 barrier_cast<APlayerPawn *>(Owner)->PickNewWeapon (NULL); in CheckAmmo() 514 barrier_cast<APlayerPawn *>(Owner)->PickNewWeapon (NULL); in CheckAmmo()
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/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/ |
H A D | a_chicken.cpp | 25 class AChickenPlayer : public APlayerPawn 27 DECLARE_CLASS (AChickenPlayer, APlayerPawn)
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/dports/games/zdoom/zdoom-2.8.1/src/thingdef/ |
H A D | thingdef_data.cpp | 65 DEFINE_FLAG(MF, PICKUP, APlayerPawn, flags), 66 DEFINE_FLAG(MF, SPECIAL, APlayerPawn, flags), 368 DEFINE_FLAG(PPF, NOTHRUSTWHENINVUL, APlayerPawn, PlayerFlags), 369 DEFINE_FLAG(PPF, CANSUPERMORPH, APlayerPawn, PlayerFlags), 370 DEFINE_FLAG(PPF, CROUCHABLEMORPH, APlayerPawn, PlayerFlags), 384 { RUNTIME_CLASS(APlayerPawn), PlayerPawnFlagDefs, countof(PlayerPawnFlagDefs) },
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/dports/games/zdoom/zdoom-2.8.1/src/intermission/ |
H A D | intermission.cpp | 429 if (mClass->IsDescendantOf(RUNTIME_CLASS(APlayerPawn))) in Init() 473 if (mClass->IsDescendantOf(RUNTIME_CLASS(APlayerPawn))) in Responder() 533 if (!mClass->IsDescendantOf(RUNTIME_CLASS(APlayerPawn))) in Ticker() 601 mClass->IsDescendantOf(RUNTIME_CLASS(APlayerPawn)) && in Drawer()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | wl_agent.h | 100 APlayerPawn *mo;
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H A D | actor.cpp | 693 APlayerPawn *player = static_cast<APlayerPawn *>(actor); in FinishTravel()
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