/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_shader_texture_lod.java | 34 public interface ARB_shader_texture_lod { interface
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_shader_texture_lod | 2 https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_shader_texture_lod.txt
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_shader_texture_lod | 2 https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_shader_texture_lod.txt
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/ |
H A D | standalone_scaffolding.cpp | 95 ctx->Extensions.ARB_shader_texture_lod = true; in initialize_context_to_defaults()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/ |
H A D | standalone_scaffolding.cpp | 95 ctx->Extensions.ARB_shader_texture_lod = true; in initialize_context_to_defaults()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | version.c | 274 extensions->ARB_shader_texture_lod && in compute_version() 513 extensions->ARB_shader_texture_lod && in compute_version_es2()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | version.c | 290 extensions->ARB_shader_texture_lod && in compute_version() 529 extensions->ARB_shader_texture_lod && in compute_version_es2()
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | version.c | 290 extensions->ARB_shader_texture_lod && in compute_version() 529 extensions->ARB_shader_texture_lod && in compute_version_es2()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | version.c | 290 extensions->ARB_shader_texture_lod && in compute_version() 529 extensions->ARB_shader_texture_lod && in compute_version_es2()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | version.c | 290 extensions->ARB_shader_texture_lod && in compute_version() 529 extensions->ARB_shader_texture_lod && in compute_version_es2()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | version.c | 290 extensions->ARB_shader_texture_lod && in compute_version() 529 extensions->ARB_shader_texture_lod && in compute_version_es2()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/ |
H A D | version.c | 290 extensions->ARB_shader_texture_lod && in compute_version() 529 extensions->ARB_shader_texture_lod && in compute_version_es2()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/ |
H A D | version.c | 290 extensions->ARB_shader_texture_lod && in compute_version() 529 extensions->ARB_shader_texture_lod && in compute_version_es2()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/main/ |
H A D | version.c | 290 extensions->ARB_shader_texture_lod && in compute_version() 529 extensions->ARB_shader_texture_lod && in compute_version_es2()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | version.c | 281 extensions->ARB_shader_texture_lod && in compute_version() 493 extensions->ARB_shader_texture_lod && in compute_version_es2()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/main/ |
H A D | version.c | 290 extensions->ARB_shader_texture_lod && in compute_version() 529 extensions->ARB_shader_texture_lod && in compute_version_es2()
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/dports/lang/clover/mesa-21.3.6/src/compiler/glsl/ |
H A D | standalone_scaffolding.cpp | 205 ctx->Extensions.ARB_shader_texture_lod = true; in initialize_context_to_defaults()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/glsl/ |
H A D | standalone_scaffolding.cpp | 205 ctx->Extensions.ARB_shader_texture_lod = true; in initialize_context_to_defaults()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/glsl/ |
H A D | standalone_scaffolding.cpp | 205 ctx->Extensions.ARB_shader_texture_lod = true; in initialize_context_to_defaults()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/glsl/ |
H A D | standalone_scaffolding.cpp | 205 ctx->Extensions.ARB_shader_texture_lod = true; in initialize_context_to_defaults()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/compiler/glsl/ |
H A D | standalone_scaffolding.cpp | 205 ctx->Extensions.ARB_shader_texture_lod = true; in initialize_context_to_defaults()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/compiler/glsl/ |
H A D | standalone_scaffolding.cpp | 205 ctx->Extensions.ARB_shader_texture_lod = true; in initialize_context_to_defaults()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/compiler/glsl/ |
H A D | standalone_scaffolding.cpp | 205 ctx->Extensions.ARB_shader_texture_lod = true; in initialize_context_to_defaults()
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/dports/graphics/libosmesa/mesa-21.3.6/src/compiler/glsl/ |
H A D | standalone_scaffolding.cpp | 205 ctx->Extensions.ARB_shader_texture_lod = true; in initialize_context_to_defaults()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/glsl/ |
H A D | standalone_scaffolding.cpp | 205 ctx->Extensions.ARB_shader_texture_lod = true; in initialize_context_to_defaults()
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