Searched refs:AREAYSIZE (Results 1 – 6 of 6) sorted by relevance
/dports/games/csmash/csmash-0.6.6/ |
H A D | FieldView.cpp | 113 glVertex3f( -AREAXSIZE, AREAYSIZE, 0.0F ); in Init() 114 glVertex3f( -AREAXSIZE, -AREAYSIZE, 0.0F ); in Init() 115 glVertex3f( AREAXSIZE, -AREAYSIZE, 0.0F ); in Init() 116 glVertex3f( AREAXSIZE, AREAYSIZE, 0.0F ); in Init() 154 glVertex3f( -AREAXSIZE, AREAYSIZE, 0.0F ); in Redraw() 155 glVertex3f( -AREAXSIZE, -AREAYSIZE, 0.0F ); in Redraw() 162 glVertex3f( -AREAXSIZE, -AREAYSIZE, 0.0F ); in Redraw() 163 glVertex3f( AREAXSIZE, -AREAYSIZE, 0.0F ); in Redraw() 170 glVertex3f( AREAXSIZE, -AREAYSIZE, 0.0F ); in Redraw() 178 glVertex3f( AREAXSIZE, AREAYSIZE, 0.0F ); in Redraw() [all …]
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H A D | Ball.cpp | 270 if ( m_y < -AREAYSIZE/2 ){ in Move() 271 m_y = -AREAYSIZE/2; in Move() 278 else if ( m_y > AREAYSIZE/2 ){ in Move() 279 m_y = AREAYSIZE/2; in Move()
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H A D | ttinc.h | 46 #define AREAYSIZE 12.0F macro
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H A D | comShakeCut.cpp | 244 double bestX = AREAXSIZE, bestY = AREAYSIZE; in Hitarea() 277 if ( bestX != AREAXSIZE && bestY != AREAYSIZE ) { in Hitarea()
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H A D | Player.cpp | 484 if ( m_y+m_vy*TICK < -AREAYSIZE/2 ) { in Move() 485 m_y = -AREAYSIZE/2; in Move() 487 } else if ( m_y+m_vy*TICK > AREAYSIZE/2 ) { in Move() 488 m_y = AREAYSIZE/2; in Move()
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H A D | BaseView.cpp | 124 glFogf(GL_FOG_END, AREAYSIZE*2); in Init()
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