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Searched refs:AREAYSIZE (Results 1 – 6 of 6) sorted by relevance

/dports/games/csmash/csmash-0.6.6/
H A DFieldView.cpp113 glVertex3f( -AREAXSIZE, AREAYSIZE, 0.0F ); in Init()
114 glVertex3f( -AREAXSIZE, -AREAYSIZE, 0.0F ); in Init()
115 glVertex3f( AREAXSIZE, -AREAYSIZE, 0.0F ); in Init()
116 glVertex3f( AREAXSIZE, AREAYSIZE, 0.0F ); in Init()
154 glVertex3f( -AREAXSIZE, AREAYSIZE, 0.0F ); in Redraw()
155 glVertex3f( -AREAXSIZE, -AREAYSIZE, 0.0F ); in Redraw()
162 glVertex3f( -AREAXSIZE, -AREAYSIZE, 0.0F ); in Redraw()
163 glVertex3f( AREAXSIZE, -AREAYSIZE, 0.0F ); in Redraw()
170 glVertex3f( AREAXSIZE, -AREAYSIZE, 0.0F ); in Redraw()
178 glVertex3f( AREAXSIZE, AREAYSIZE, 0.0F ); in Redraw()
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H A DBall.cpp270 if ( m_y < -AREAYSIZE/2 ){ in Move()
271 m_y = -AREAYSIZE/2; in Move()
278 else if ( m_y > AREAYSIZE/2 ){ in Move()
279 m_y = AREAYSIZE/2; in Move()
H A Dttinc.h46 #define AREAYSIZE 12.0F macro
H A DcomShakeCut.cpp244 double bestX = AREAXSIZE, bestY = AREAYSIZE; in Hitarea()
277 if ( bestX != AREAXSIZE && bestY != AREAYSIZE ) { in Hitarea()
H A DPlayer.cpp484 if ( m_y+m_vy*TICK < -AREAYSIZE/2 ) { in Move()
485 m_y = -AREAYSIZE/2; in Move()
487 } else if ( m_y+m_vy*TICK > AREAYSIZE/2 ) { in Move()
488 m_y = AREAYSIZE/2; in Move()
H A DBaseView.cpp124 glFogf(GL_FOG_END, AREAYSIZE*2); in Init()