Searched refs:ARMOR_INDEX (Results 1 – 11 of 11) sorted by relevance
486 …|| var == ARMOR_INDEX || var == FIRERESISTANCE_INDEX || var == COLDRESISTANCE_INDEX || var == ARCA… in GetItemEffectsString()605 …|| var == ARMOR_INDEX || var == FIRERESISTANCE_INDEX || var == COLDRESISTANCE_INDEX || var == ARCA… in GetUniqueItemEffectsString()691 …|| var == ARMOR_INDEX || var == FIRERESISTANCE_INDEX || var == COLDRESISTANCE_INDEX || var == ARCA… in GetUniqueItemEffectsString()
187 damage = std::max<int>(this->BasicDamage - unit.Variable[ARMOR_INDEX].Value, 1); in Cast()
559 armor = goal->Variable[ARMOR_INDEX].Value; in CalculateDamageStats()565 armor = goal_stats.Variables[ARMOR_INDEX].Value; in CalculateDamageStats()957 …ge = std::max<int>(goal->Variable[THORNSDAMAGE_INDEX].Value - unit.Variable[ARMOR_INDEX].Value, 1); in FireMissile()1524 …int>(goal.Variable[THORNSDAMAGE_INDEX].Value - missile.SourceUnit->Variable[ARMOR_INDEX].Value, 1); in MissileHitsGoal()
198 ARMOR_INDEX, enumerator
265 ARMOR_INDEX, enumerator
308 int damage = std::max<int>(basic_damage - goal_stats.Variables[ARMOR_INDEX].Value, 1); in CalculateDamageStats()
520 armor << "Armor: " << type->Variable[ARMOR_INDEX].Value;
1961 if (i == ARMOR_INDEX || i == PIERCINGDAMAGE_INDEX || i == BASICDAMAGE_INDEX in UpdateUnitVariables()
2944 …|| var == ARMOR_INDEX || var == FIRERESISTANCE_INDEX || var == COLDRESISTANCE_INDEX || var == ARCA… in GetUnitTypeStatsString()
1580 …|| i == ARMOR_INDEX || i == FIRERESISTANCE_INDEX || i == COLDRESISTANCE_INDEX || i == ARCANERESIST… in EquipItem()1617 …|| i == ARMOR_INDEX || i == FIRERESISTANCE_INDEX || i == COLDRESISTANCE_INDEX || i == ARCANERESIST… in DeequipItem()
3423 if (i == ARMOR_INDEX || i == PIERCINGDAMAGE_INDEX || i == BASICDAMAGE_INDEX in UpdateUnitVariables()