/dports/lang/racket-minimal/racket-8.3/src/bc/src/lightning/arm/ |
H A D | asm.h | 439 #define ARM_M_L 0x00100000 /* load; store if not set */ macro 1119 #define _CC_VLDMIA_F32(cc,r0,r1,i0) arm_cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I,r0,r1,i0) 1121 #define _CC_VLDMIA_F64(cc,r0,r1,i0) arm_cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_V_F64,r0,r1,i0) 1834 #define _CC_LDMIA(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I,rn,im) 1840 #define _CC_LDMIA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_U,rn,im) 1843 #define _CC_LDMIB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B,rn,im) 1845 #define _CC_LDMIB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B|ARM_M_U,rn,im) 1847 #define _CC_LDMDA(cc,rn,im) corl(cc,ARM_M|ARM_M_L,rn,im) 1849 #define _CC_LDMDA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_U,rn,im) 1851 #define _CC_LDMDB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B,rn,im) [all …]
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/dports/lang/racket/racket-8.3/src/bc/src/lightning/arm/ |
H A D | asm.h | 439 #define ARM_M_L 0x00100000 /* load; store if not set */ macro 1119 #define _CC_VLDMIA_F32(cc,r0,r1,i0) arm_cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I,r0,r1,i0) 1121 #define _CC_VLDMIA_F64(cc,r0,r1,i0) arm_cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_V_F64,r0,r1,i0) 1834 #define _CC_LDMIA(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I,rn,im) 1840 #define _CC_LDMIA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_U,rn,im) 1843 #define _CC_LDMIB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B,rn,im) 1845 #define _CC_LDMIB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B|ARM_M_U,rn,im) 1847 #define _CC_LDMDA(cc,rn,im) corl(cc,ARM_M|ARM_M_L,rn,im) 1849 #define _CC_LDMDA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_U,rn,im) 1851 #define _CC_LDMDB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B,rn,im) [all …]
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/deps/lightning/lib/ |
H A D | jit_arm-cpu.c | 298 # define ARM_M_L 0x00100000 /* load; store if not set */ macro 774 # define CC_LDMIA(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I,rn,im) 780 # define CC_LDMIA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_U,rn,im) 783 # define CC_LDMIB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B,rn,im) 785 # define CC_LDMIB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B|ARM_M_U,rn,im) 787 # define CC_LDMDA(cc,rn,im) corl(cc,ARM_M|ARM_M_L,rn,im) 789 # define CC_LDMDA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_U,rn,im) 791 # define CC_LDMDB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B,rn,im) 794 # define CC_LDMDB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B|ARM_M_U,rn,im)
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H A D | jit_arm-vfp.c | 273 # define CC_VLDMIA_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I,r0,r1,i0) 275 # define CC_VLDMIA_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_V_F64,r0,r1,i0) 281 # define CC_VLDMIA_U_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_M_U,r0,r1,i0) 283 # define CC_VLDMIA_U_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_M_U|ARM_V_F64,r0,r1,i… 289 # define CC_VLDMDB_U_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_B|ARM_M_U,r0,r1,i0) 291 # define CC_VLDMDB_U_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_B|ARM_M_U|ARM_V_F64,r0,r1,i…
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/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/deps/lightning/lib/ |
H A D | jit_arm-cpu.c | 298 # define ARM_M_L 0x00100000 /* load; store if not set */ macro 774 # define CC_LDMIA(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I,rn,im) 780 # define CC_LDMIA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_U,rn,im) 783 # define CC_LDMIB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B,rn,im) 785 # define CC_LDMIB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B|ARM_M_U,rn,im) 787 # define CC_LDMDA(cc,rn,im) corl(cc,ARM_M|ARM_M_L,rn,im) 789 # define CC_LDMDA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_U,rn,im) 791 # define CC_LDMDB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B,rn,im) 794 # define CC_LDMDB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B|ARM_M_U,rn,im)
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H A D | jit_arm-vfp.c | 273 # define CC_VLDMIA_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I,r0,r1,i0) 275 # define CC_VLDMIA_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_V_F64,r0,r1,i0) 281 # define CC_VLDMIA_U_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_M_U,r0,r1,i0) 283 # define CC_VLDMIA_U_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_M_U|ARM_V_F64,r0,r1,i… 289 # define CC_VLDMDB_U_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_B|ARM_M_U,r0,r1,i0) 291 # define CC_VLDMDB_U_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_B|ARM_M_U|ARM_V_F64,r0,r1,i…
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/deps/lightning/lib/ |
H A D | jit_arm-cpu.c | 298 # define ARM_M_L 0x00100000 /* load; store if not set */ macro 774 # define CC_LDMIA(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I,rn,im) 780 # define CC_LDMIA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_U,rn,im) 783 # define CC_LDMIB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B,rn,im) 785 # define CC_LDMIB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B|ARM_M_U,rn,im) 787 # define CC_LDMDA(cc,rn,im) corl(cc,ARM_M|ARM_M_L,rn,im) 789 # define CC_LDMDA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_U,rn,im) 791 # define CC_LDMDB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B,rn,im) 794 # define CC_LDMDB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B|ARM_M_U,rn,im)
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H A D | jit_arm-vfp.c | 273 # define CC_VLDMIA_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I,r0,r1,i0) 275 # define CC_VLDMIA_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_V_F64,r0,r1,i0) 281 # define CC_VLDMIA_U_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_M_U,r0,r1,i0) 283 # define CC_VLDMIA_U_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_M_U|ARM_V_F64,r0,r1,i… 289 # define CC_VLDMDB_U_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_B|ARM_M_U,r0,r1,i0) 291 # define CC_VLDMDB_U_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_B|ARM_M_U|ARM_V_F64,r0,r1,i…
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/dports/devel/lightning/lightning-2.1.3/lib/ |
H A D | jit_arm-cpu.c | 298 # define ARM_M_L 0x00100000 /* load; store if not set */ macro 774 # define CC_LDMIA(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I,rn,im) 780 # define CC_LDMIA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_U,rn,im) 783 # define CC_LDMIB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B,rn,im) 785 # define CC_LDMIB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B|ARM_M_U,rn,im) 787 # define CC_LDMDA(cc,rn,im) corl(cc,ARM_M|ARM_M_L,rn,im) 789 # define CC_LDMDA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_U,rn,im) 791 # define CC_LDMDB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B,rn,im) 794 # define CC_LDMDB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B|ARM_M_U,rn,im)
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H A D | jit_arm-vfp.c | 273 # define CC_VLDMIA_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I,r0,r1,i0) 275 # define CC_VLDMIA_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_V_F64,r0,r1,i0) 281 # define CC_VLDMIA_U_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_M_U,r0,r1,i0) 283 # define CC_VLDMIA_U_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_M_U|ARM_V_F64,r0,r1,i… 289 # define CC_VLDMDB_U_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_B|ARM_M_U,r0,r1,i0) 291 # define CC_VLDMDB_U_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_B|ARM_M_U|ARM_V_F64,r0,r1,i…
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/deps/lightning/lib/ |
H A D | jit_arm-cpu.c | 298 # define ARM_M_L 0x00100000 /* load; store if not set */ macro 774 # define CC_LDMIA(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I,rn,im) 780 # define CC_LDMIA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_U,rn,im) 783 # define CC_LDMIB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B,rn,im) 785 # define CC_LDMIB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B|ARM_M_U,rn,im) 787 # define CC_LDMDA(cc,rn,im) corl(cc,ARM_M|ARM_M_L,rn,im) 789 # define CC_LDMDA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_U,rn,im) 791 # define CC_LDMDB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B,rn,im) 794 # define CC_LDMDB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B|ARM_M_U,rn,im)
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H A D | jit_arm-vfp.c | 273 # define CC_VLDMIA_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I,r0,r1,i0) 275 # define CC_VLDMIA_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_V_F64,r0,r1,i0) 281 # define CC_VLDMIA_U_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_M_U,r0,r1,i0) 283 # define CC_VLDMIA_U_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_M_U|ARM_V_F64,r0,r1,i… 289 # define CC_VLDMDB_U_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_B|ARM_M_U,r0,r1,i0) 291 # define CC_VLDMDB_U_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_B|ARM_M_U|ARM_V_F64,r0,r1,i…
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-rsp-paraLLEl/lightning/lib/ |
H A D | jit_arm-cpu.c | 298 # define ARM_M_L 0x00100000 /* load; store if not set */ macro 774 # define CC_LDMIA(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I,rn,im) 780 # define CC_LDMIA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_U,rn,im) 783 # define CC_LDMIB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B,rn,im) 785 # define CC_LDMIB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_I|ARM_M_B|ARM_M_U,rn,im) 787 # define CC_LDMDA(cc,rn,im) corl(cc,ARM_M|ARM_M_L,rn,im) 789 # define CC_LDMDA_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_U,rn,im) 791 # define CC_LDMDB(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B,rn,im) 794 # define CC_LDMDB_U(cc,rn,im) corl(cc,ARM_M|ARM_M_L|ARM_M_B|ARM_M_U,rn,im)
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H A D | jit_arm-vfp.c | 273 # define CC_VLDMIA_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I,r0,r1,i0) 275 # define CC_VLDMIA_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_V_F64,r0,r1,i0) 281 # define CC_VLDMIA_U_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_M_U,r0,r1,i0) 283 # define CC_VLDMIA_U_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_I|ARM_M_U|ARM_V_F64,r0,r1,i… 289 # define CC_VLDMDB_U_F32(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_B|ARM_M_U,r0,r1,i0) 291 # define CC_VLDMDB_U_F64(cc,r0,r1,i0) cc_vorsl(cc,ARM_VM|ARM_M_L|ARM_M_B|ARM_M_U|ARM_V_F64,r0,r1,i…
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