/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 100 # define ARM_V_S32 0x00080000 macro 411 # define VABS_S32(r0,r1) vo_dd(ARM_VABS_I|ARM_V_S32,r0,r1) 412 # define VABSQ_S32(r0,r1) vo_qq(ARM_VABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 417 # define VQABS_S32(r0,r1) vo_dd(ARM_VQABS_I|ARM_V_S32,r0,r1) 418 # define VQABSQ_S32(r0,r1) vo_qq(ARM_VQABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 423 # define VNEG_S32(r0,r1) vo_dd(ARM_VNEG_I|ARM_V_S32,r0,r1) 424 # define VNEGQ_S32(r0,r1) vo_qq(ARM_VNEG_I|ARM_V_S32|ARM_V_Q,r0,r1) 429 # define VQNEG_S32(r0,r1) vo_dd(ARM_VQNEG_I|ARM_V_S32,r0,r1) 430 # define VQNEGQ_S32(r0,r1) vo_qq(ARM_VQNEG_I|ARM_V_S32|ARM_V_Q,r0,r1)
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 100 # define ARM_V_S32 0x00080000 macro 411 # define VABS_S32(r0,r1) vo_dd(ARM_VABS_I|ARM_V_S32,r0,r1) 412 # define VABSQ_S32(r0,r1) vo_qq(ARM_VABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 417 # define VQABS_S32(r0,r1) vo_dd(ARM_VQABS_I|ARM_V_S32,r0,r1) 418 # define VQABSQ_S32(r0,r1) vo_qq(ARM_VQABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 423 # define VNEG_S32(r0,r1) vo_dd(ARM_VNEG_I|ARM_V_S32,r0,r1) 424 # define VNEGQ_S32(r0,r1) vo_qq(ARM_VNEG_I|ARM_V_S32|ARM_V_Q,r0,r1) 429 # define VQNEG_S32(r0,r1) vo_dd(ARM_VQNEG_I|ARM_V_S32,r0,r1) 430 # define VQNEGQ_S32(r0,r1) vo_qq(ARM_VQNEG_I|ARM_V_S32|ARM_V_Q,r0,r1)
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/dports/devel/lightning/lightning-2.1.3/lib/ |
H A D | jit_arm-vfp.c | 100 # define ARM_V_S32 0x00080000 macro 411 # define VABS_S32(r0,r1) vo_dd(ARM_VABS_I|ARM_V_S32,r0,r1) 412 # define VABSQ_S32(r0,r1) vo_qq(ARM_VABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 417 # define VQABS_S32(r0,r1) vo_dd(ARM_VQABS_I|ARM_V_S32,r0,r1) 418 # define VQABSQ_S32(r0,r1) vo_qq(ARM_VQABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 423 # define VNEG_S32(r0,r1) vo_dd(ARM_VNEG_I|ARM_V_S32,r0,r1) 424 # define VNEGQ_S32(r0,r1) vo_qq(ARM_VNEG_I|ARM_V_S32|ARM_V_Q,r0,r1) 429 # define VQNEG_S32(r0,r1) vo_dd(ARM_VQNEG_I|ARM_V_S32,r0,r1) 430 # define VQNEGQ_S32(r0,r1) vo_qq(ARM_VQNEG_I|ARM_V_S32|ARM_V_Q,r0,r1)
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 100 # define ARM_V_S32 0x00080000 macro 411 # define VABS_S32(r0,r1) vo_dd(ARM_VABS_I|ARM_V_S32,r0,r1) 412 # define VABSQ_S32(r0,r1) vo_qq(ARM_VABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 417 # define VQABS_S32(r0,r1) vo_dd(ARM_VQABS_I|ARM_V_S32,r0,r1) 418 # define VQABSQ_S32(r0,r1) vo_qq(ARM_VQABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 423 # define VNEG_S32(r0,r1) vo_dd(ARM_VNEG_I|ARM_V_S32,r0,r1) 424 # define VNEGQ_S32(r0,r1) vo_qq(ARM_VNEG_I|ARM_V_S32|ARM_V_Q,r0,r1) 429 # define VQNEG_S32(r0,r1) vo_dd(ARM_VQNEG_I|ARM_V_S32,r0,r1) 430 # define VQNEGQ_S32(r0,r1) vo_qq(ARM_VQNEG_I|ARM_V_S32|ARM_V_Q,r0,r1)
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-rsp-paraLLEl/lightning/lib/ |
H A D | jit_arm-vfp.c | 100 # define ARM_V_S32 0x00080000 macro 411 # define VABS_S32(r0,r1) vo_dd(ARM_VABS_I|ARM_V_S32,r0,r1) 412 # define VABSQ_S32(r0,r1) vo_qq(ARM_VABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 417 # define VQABS_S32(r0,r1) vo_dd(ARM_VQABS_I|ARM_V_S32,r0,r1) 418 # define VQABSQ_S32(r0,r1) vo_qq(ARM_VQABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 423 # define VNEG_S32(r0,r1) vo_dd(ARM_VNEG_I|ARM_V_S32,r0,r1) 424 # define VNEGQ_S32(r0,r1) vo_qq(ARM_VNEG_I|ARM_V_S32|ARM_V_Q,r0,r1) 429 # define VQNEG_S32(r0,r1) vo_dd(ARM_VQNEG_I|ARM_V_S32,r0,r1) 430 # define VQNEGQ_S32(r0,r1) vo_qq(ARM_VQNEG_I|ARM_V_S32|ARM_V_Q,r0,r1)
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 100 # define ARM_V_S32 0x00080000 macro 411 # define VABS_S32(r0,r1) vo_dd(ARM_VABS_I|ARM_V_S32,r0,r1) 412 # define VABSQ_S32(r0,r1) vo_qq(ARM_VABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 417 # define VQABS_S32(r0,r1) vo_dd(ARM_VQABS_I|ARM_V_S32,r0,r1) 418 # define VQABSQ_S32(r0,r1) vo_qq(ARM_VQABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 423 # define VNEG_S32(r0,r1) vo_dd(ARM_VNEG_I|ARM_V_S32,r0,r1) 424 # define VNEGQ_S32(r0,r1) vo_qq(ARM_VNEG_I|ARM_V_S32|ARM_V_Q,r0,r1) 429 # define VQNEG_S32(r0,r1) vo_dd(ARM_VQNEG_I|ARM_V_S32,r0,r1) 430 # define VQNEGQ_S32(r0,r1) vo_qq(ARM_VQNEG_I|ARM_V_S32|ARM_V_Q,r0,r1)
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/dports/lang/racket-minimal/racket-8.3/src/bc/src/lightning/arm/ |
H A D | asm.h | 552 #define ARM_V_S32 0x00080000 macro 1260 #define _VABS_S32(r0,r1) arm_vo_dd(ARM_VABS_I|ARM_V_S32,r0,r1) 1261 #define _VABSQ_S32(r0,r1) arm_vo_qq(ARM_VABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 1266 #define _VQABS_S32(r0,r1) arm_vo_dd(ARM_VQABS_I|ARM_V_S32,r0,r1) 1267 #define _VQABSQ_S32(r0,r1) arm_vo_qq(ARM_VQABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 1272 #define _VNEG_S32(r0,r1) arm_vo_dd(ARM_VNEG_I|ARM_V_S32,r0,r1) 1273 #define _VNEGQ_S32(r0,r1) arm_vo_qq(ARM_VNEG_I|ARM_V_S32|ARM_V_Q,r0,r1) 1278 #define _VQNEG_S32(r0,r1) arm_vo_dd(ARM_VQNEG_I|ARM_V_S32,r0,r1) 1279 #define _VQNEGQ_S32(r0,r1) arm_vo_qq(ARM_VQNEG_I|ARM_V_S32|ARM_V_Q,r0,r1)
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/dports/lang/racket/racket-8.3/src/bc/src/lightning/arm/ |
H A D | asm.h | 552 #define ARM_V_S32 0x00080000 macro 1260 #define _VABS_S32(r0,r1) arm_vo_dd(ARM_VABS_I|ARM_V_S32,r0,r1) 1261 #define _VABSQ_S32(r0,r1) arm_vo_qq(ARM_VABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 1266 #define _VQABS_S32(r0,r1) arm_vo_dd(ARM_VQABS_I|ARM_V_S32,r0,r1) 1267 #define _VQABSQ_S32(r0,r1) arm_vo_qq(ARM_VQABS_I|ARM_V_S32|ARM_V_Q,r0,r1) 1272 #define _VNEG_S32(r0,r1) arm_vo_dd(ARM_VNEG_I|ARM_V_S32,r0,r1) 1273 #define _VNEGQ_S32(r0,r1) arm_vo_qq(ARM_VNEG_I|ARM_V_S32|ARM_V_Q,r0,r1) 1278 #define _VQNEG_S32(r0,r1) arm_vo_dd(ARM_VQNEG_I|ARM_V_S32,r0,r1) 1279 #define _VQNEGQ_S32(r0,r1) arm_vo_qq(ARM_VQNEG_I|ARM_V_S32|ARM_V_Q,r0,r1)
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