Searched refs:ART_BACKGROUND (Results 1 – 12 of 12) sorted by relevance
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_saveconfig.c | 38 #define ART_BACKGROUND "menu/art/cut_frame" macro 141 saveConfig.background.generic.name = ART_BACKGROUND; in UI_SaveConfigMenu_Init() 200 trap_R_RegisterShaderNoMip( ART_BACKGROUND ); in UI_SaveConfigMenu_Cache()
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H A D | ui_removebots.c | 35 #define ART_BACKGROUND "menu/art/addbotframe" macro 212 trap_R_RegisterShaderNoMip( ART_BACKGROUND ); in UI_RemoveBots_Cache() 248 removeBotsMenuInfo.background.generic.name = ART_BACKGROUND; in UI_RemoveBotsMenu_Init()
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H A D | ui_addbots.c | 39 #define ART_BACKGROUND "menu/art/addbotframe" macro 226 UI_DrawNamedPic( 320-233, 240-166, 466, 332, ART_BACKGROUND ); in UI_AddBotsMenu_Draw() 397 trap_R_RegisterShaderNoMip( ART_BACKGROUND ); in UI_AddBots_Cache()
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_saveconfig.c | 38 #define ART_BACKGROUND "menu/art/cut_frame" macro 141 saveConfig.background.generic.name = ART_BACKGROUND; in UI_SaveConfigMenu_Init() 200 trap_R_RegisterShaderNoMip( ART_BACKGROUND ); in UI_SaveConfigMenu_Cache()
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H A D | ui_removebots.c | 35 #define ART_BACKGROUND "menu/art/addbotframe" macro 212 trap_R_RegisterShaderNoMip( ART_BACKGROUND ); in UI_RemoveBots_Cache() 248 removeBotsMenuInfo.background.generic.name = ART_BACKGROUND; in UI_RemoveBotsMenu_Init()
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H A D | ui_addbots.c | 39 #define ART_BACKGROUND "menu/art/addbotframe" macro 226 UI_DrawNamedPic( 320-233, 240-166, 466, 332, ART_BACKGROUND ); in UI_AddBotsMenu_Draw() 397 trap_R_RegisterShaderNoMip( ART_BACKGROUND ); in UI_AddBots_Cache()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_saveconfig.c | 38 #define ART_BACKGROUND "menu/art/cut_frame" macro 141 saveConfig.background.generic.name = ART_BACKGROUND; in UI_SaveConfigMenu_Init() 200 trap_R_RegisterShaderNoMip( ART_BACKGROUND ); in UI_SaveConfigMenu_Cache()
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H A D | ui_removebots.c | 35 #define ART_BACKGROUND "menu/art/addbotframe" macro 212 trap_R_RegisterShaderNoMip( ART_BACKGROUND ); in UI_RemoveBots_Cache() 248 removeBotsMenuInfo.background.generic.name = ART_BACKGROUND; in UI_RemoveBotsMenu_Init()
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H A D | ui_addbots.c | 39 #define ART_BACKGROUND "menu/art/addbotframe" macro 226 UI_DrawNamedPic( 320-233, 240-166, 466, 332, ART_BACKGROUND ); in UI_AddBotsMenu_Draw() 397 trap_R_RegisterShaderNoMip( ART_BACKGROUND ); in UI_AddBots_Cache()
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_saveconfig.c | 38 #define ART_BACKGROUND "menu/art/cut_frame" macro 141 saveConfig.background.generic.name = ART_BACKGROUND; in UI_SaveConfigMenu_Init() 200 trap_R_RegisterShaderNoMip( ART_BACKGROUND ); in UI_SaveConfigMenu_Cache()
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H A D | ui_removebots.c | 35 #define ART_BACKGROUND "menu/art/addbotframe" macro 212 trap_R_RegisterShaderNoMip( ART_BACKGROUND ); in UI_RemoveBots_Cache() 248 removeBotsMenuInfo.background.generic.name = ART_BACKGROUND; in UI_RemoveBotsMenu_Init()
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H A D | ui_addbots.c | 39 #define ART_BACKGROUND "menu/art/addbotframe" macro 226 UI_DrawNamedPic( 320-233, 240-166, 466, 332, ART_BACKGROUND ); in UI_AddBotsMenu_Draw() 397 trap_R_RegisterShaderNoMip( ART_BACKGROUND ); in UI_AddBots_Cache()
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