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Searched refs:ART_SAVE1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/
H A Dui_saveconfig.c37 #define ART_SAVE1 "menu/art/save_1" macro
180 saveConfig.save.focuspic = ART_SAVE1; in UI_SaveConfigMenu_Init()
199 trap_R_RegisterShaderNoMip( ART_SAVE1 ); in UI_SaveConfigMenu_Cache()
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/
H A Dui_saveconfig.c37 #define ART_SAVE1 "menu/art/save_1" macro
180 saveConfig.save.focuspic = ART_SAVE1; in UI_SaveConfigMenu_Init()
199 trap_R_RegisterShaderNoMip( ART_SAVE1 ); in UI_SaveConfigMenu_Cache()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/
H A Dui_saveconfig.c37 #define ART_SAVE1 "menu/art/save_1" macro
180 saveConfig.save.focuspic = ART_SAVE1; in UI_SaveConfigMenu_Init()
199 trap_R_RegisterShaderNoMip( ART_SAVE1 ); in UI_SaveConfigMenu_Cache()
/dports/games/evq3/evq3/code/q3_ui/
H A Dui_saveconfig.c37 #define ART_SAVE1 "menu/art/save_1" macro
180 saveConfig.save.focuspic = ART_SAVE1; in UI_SaveConfigMenu_Init()
199 trap_R_RegisterShaderNoMip( ART_SAVE1 ); in UI_SaveConfigMenu_Cache()