Searched refs:ASQ_CrawlingAttack_Claw (Results 1 – 3 of 3) sorted by relevance
50 ASQ_CrawlingAttack_Claw, enumerator
1749 ghostData->currentAnimSequence==ASQ_CrawlingAttack_Claw || in UpdatePlayerGhostAnimSequence()1763 ghostData->currentAnimSequence==ASQ_CrawlingAttack_Claw || in UpdatePlayerGhostAnimSequence()2476 if(ghostData->currentAnimSequence==ASQ_CrawlingAttack_Claw || in SetPlayerGhostAnimationSequence()2491 if(ghostData->currentAnimSequence==ASQ_CrawlingAttack_Claw || in SetPlayerGhostAnimationSequence()2539 case(ASQ_CrawlingAttack_Claw): in SetPlayerGhostAnimationSequence()3587 case ASQ_CrawlingAttack_Claw: in HandleWeaponElevation()
8611 return ASQ_CrawlingAttack_Claw; in GetMyAlienSequence()