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Searched refs:ASTTextureBlendingThreshold (Results 1 – 2 of 2) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_data.c139 INT32 ASTTextureBlendingThreshold[2] = {255/11, (10*255/11)}; variable
148 if (alpha <= ASTTextureBlendingThreshold[1]) in ASTBlendTexturePixel()
151 if (alpha < ASTTextureBlendingThreshold[0]) in ASTBlendTexturePixel()
171 if (alpha <= ASTTextureBlendingThreshold[1]) in ASTBlendPaletteIndexes()
177 if (alpha < ASTTextureBlendingThreshold[0]) in ASTBlendPaletteIndexes()
H A Dr_data.h40 extern INT32 ASTTextureBlendingThreshold[2];