Searched refs:ATTRIB_MAG (Results 1 – 5 of 5) sorted by relevance
58 case ATTRIB_MAG: in FocusOnCharInfo()59 if (plr[myplr]._pBaseMag >= MaxStats[pc][ATTRIB_MAG]) in FocusOnCharInfo()
1504 if (MaxStats[plr[myplr]._pClass][ATTRIB_MAG] == plr[myplr]._pBaseMag) in DrawChr()1563 if (plr[myplr]._pBaseMag < MaxStats[pc][ATTRIB_MAG]) in DrawChr()1564 CelDrawTo(out, 137, 187, pChrButtons, chrbtn[ATTRIB_MAG] + 4, 41); in DrawChr()1630 case ATTRIB_MAG: in CheckChrBtns()1631 if (plr[myplr]._pBaseMag >= MaxStats[pc][ATTRIB_MAG]) in CheckChrBtns()1686 statPointsToAdd = CapStatPointsToAdd(statPointsToAdd, player, attribute_id::ATTRIB_MAG); in ReleaseChrBtns()
208 case attribute_id::ATTRIB_MAG: in GetBaseAttributeValue()838 + MaxStats[c][ATTRIB_MAG] in CalcStatDiff()3489 if (plr[myplr]._pBaseMag > MaxStats[pc][ATTRIB_MAG]) {3490 plr[myplr]._pBaseMag = MaxStats[pc][ATTRIB_MAG];4027 case ATTRIB_MAG:4028 if (plr[p]._pBaseMag > MaxStats[c][ATTRIB_MAG]) {4029 plr[p]._pBaseMag = MaxStats[c][ATTRIB_MAG];4089 max = MaxStats[plr[p]._pClass][ATTRIB_MAG];4402 return MaxStats[i][ATTRIB_MAG];
5098 return !gbIsHellfire || plr[myplr]._pBaseMag < MaxStats[plr[myplr]._pClass][ATTRIB_MAG]; in HealerItemOk()
2182 ATTRIB_MAG = 1, enumerator