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Searched refs:ATTR_MATRIX (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/include/
H A DCOLLADAMayaSyntax.h247 static const char* ATTR_MATRIX = "matrix"; variable
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/src/
H A DCOLLADAMayaSceneGraph.cpp714 MObject joint = DagHelper::getNodeConnectedTo ( thisNode, ATTR_MATRIX ); in addForcedNodes()
H A DCOLLADAMayaAnimationSampleCache.cpp71 ADD_PLUG ( ATTR_MATRIX, true ); in cacheTransformNode()
H A DCOLLADAMayaControllerExporter.cpp853 MObject joint = DagHelper::getNodeConnectedTo( cluster, ATTR_MATRIX ); in getJointClusterInfluences()
H A DCOLLADAMayaVisualSceneExporter.cpp1110 MPlug plug = MFnDagNode ( mTransformObject ).findPlug ( ATTR_MATRIX ); in exportMatrixTransform()