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Searched refs:AUDIO_DATA_CHUNK_SIZE (Results 1 – 4 of 4) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/dragons/
H A Dsound.cpp155 #define AUDIO_DATA_CHUNK_SIZE 2304 macro
174 byte *buf = new byte[AUDIO_DATA_CHUNK_SIZE]; in queueAudioFromSector()
175 sector->read(buf, AUDIO_DATA_CHUNK_SIZE); in queueAudioFromSector()
182 for (byte *src = buf; src < buf + AUDIO_DATA_CHUNK_SIZE; src += 128) { in queueAudioFromSector()
/dports/games/libretro-scummvm/scummvm-7b1e929/video/
H A Dpsx_decoder.cpp299 #define AUDIO_DATA_CHUNK_SIZE 2304 macro
342 byte *buf = new byte[AUDIO_DATA_CHUNK_SIZE]; in queueAudioFromSector()
343 sector->read(buf, AUDIO_DATA_CHUNK_SIZE); in queueAudioFromSector()
350 for (byte *src = buf; src < buf + AUDIO_DATA_CHUNK_SIZE; src += 128) { in queueAudioFromSector()
/dports/games/residualvm/residualvm-0.3.1/video/
H A Dpsx_decoder.cpp299 #define AUDIO_DATA_CHUNK_SIZE 2304 macro
342 byte *buf = new byte[AUDIO_DATA_CHUNK_SIZE]; in queueAudioFromSector()
343 sector->read(buf, AUDIO_DATA_CHUNK_SIZE); in queueAudioFromSector()
350 for (byte *src = buf; src < buf + AUDIO_DATA_CHUNK_SIZE; src += 128) { in queueAudioFromSector()
/dports/games/scummvm/scummvm-2.5.1/video/
H A Dpsx_decoder.cpp299 #define AUDIO_DATA_CHUNK_SIZE 2304 macro
328 Common::SeekableReadStream *compressedAudioStream = sector->readStream(AUDIO_DATA_CHUNK_SIZE); in queueAudioFromSector()
330 …dio::makeADPCMStream(compressedAudioStream, DisposeAfterUse::YES, AUDIO_DATA_CHUNK_SIZE, Audio::kA… in queueAudioFromSector()