Searched refs:A_FlickySoar (Results 1 – 4 of 4) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | deh_tables.c | 277 {{A_FlickySoar}, "A_FLICKYSOAR"},
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H A D | info.h | 499 void A_FlickySoar();
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H A D | info.c | 3056 …{SPR_FL10, 1, 3, {A_FlickySoar}, 4*FRACUNIT, 16*FRACUNIT, S_FLICKY_10_FLAP2}, // S_F… 3057 …{SPR_FL10, 2, 3, {A_FlickySoar}, 4*FRACUNIT, 16*FRACUNIT, S_FLICKY_10_FLAP1}, // S_F… 3090 …{SPR_FL14, 1, 3, {A_FlickySoar}, 4*FRACUNIT, 32*FRACUNIT, S_FLICKY_14_FLAP2}, // S_F… 3091 …{SPR_FL14, 2, 3, {A_FlickySoar}, 4*FRACUNIT, 32*FRACUNIT, S_FLICKY_14_FLAP3}, // S_F… 3092 …{SPR_FL14, 3, 3, {A_FlickySoar}, 4*FRACUNIT, 32*FRACUNIT, S_FLICKY_14_FLAP1}, // S_F…
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H A D | p_enemy.c | 259 void A_FlickySoar(mobj_t *actor); 11933 void A_FlickySoar(mobj_t *actor) in A_FlickySoar() function
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