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Searched refs:A_FlickySoar (Results 1 – 4 of 4) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ddeh_tables.c277 {{A_FlickySoar}, "A_FLICKYSOAR"},
H A Dinfo.h499 void A_FlickySoar();
H A Dinfo.c3056 …{SPR_FL10, 1, 3, {A_FlickySoar}, 4*FRACUNIT, 16*FRACUNIT, S_FLICKY_10_FLAP2}, // S_F…
3057 …{SPR_FL10, 2, 3, {A_FlickySoar}, 4*FRACUNIT, 16*FRACUNIT, S_FLICKY_10_FLAP1}, // S_F…
3090 …{SPR_FL14, 1, 3, {A_FlickySoar}, 4*FRACUNIT, 32*FRACUNIT, S_FLICKY_14_FLAP2}, // S_F…
3091 …{SPR_FL14, 2, 3, {A_FlickySoar}, 4*FRACUNIT, 32*FRACUNIT, S_FLICKY_14_FLAP3}, // S_F…
3092 …{SPR_FL14, 3, 3, {A_FlickySoar}, 4*FRACUNIT, 32*FRACUNIT, S_FLICKY_14_FLAP1}, // S_F…
H A Dp_enemy.c259 void A_FlickySoar(mobj_t *actor);
11933 void A_FlickySoar(mobj_t *actor) in A_FlickySoar() function