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Searched refs:ActorFindTrack (Results 1 – 6 of 6) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dai.cpp1223 track = ActorFindTrack(u->SpriteNum, 1, type[i], &point, &track_dir); in FindTrackToPlayer()
1268 track = ActorFindTrack(u->SpriteNum, -1, RunAwayTracks[i], &point, &track_dir); in FindTrackAwayFromPlayer()
1313 track = ActorFindTrack(u->SpriteNum, -1, WanderTracks[i], &point, &track_dir); in FindWanderTrack()
H A Dgame.h2104 short ActorFindTrack(short SpriteNum, int8_t player_dir, int track_type, short *track_point_num, sh…
H A Dtrack.cpp121 ActorFindTrack(short SpriteNum, int8_t player_dir, int track_type, short *track_point_num, short *t… in ActorFindTrack() function
/dports/games/jfsw/jfsw-c434002/src/
H A Dai.c1240 track = ActorFindTrack(u->SpriteNum, 1, type[i], &point, &track_dir); in FindTrackToPlayer()
1287 track = ActorFindTrack(u->SpriteNum, -1, RunAwayTracks[i], &point, &track_dir); in FindTrackAwayFromPlayer()
1334 track = ActorFindTrack(u->SpriteNum, -1, WanderTracks[i], &point, &track_dir); in FindWanderTrack()
H A Dgame.h2111 short ActorFindTrack(short SpriteNum, CHAR player_dir, int track_type, short *track_point_num, shor…
H A Dtrack.c121 ActorFindTrack(short SpriteNum, CHAR player_dir, int track_type, short *track_point_num, short *tra… in ActorFindTrack() function