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Searched refs:ActorIsPushWall (Results 1 – 2 of 2) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A D_rt_ted.h59 #define ActorIsPushWall(xx,yy) ((actorat[xx][yy])&&(((objtype *)actorat[xx][yy])->which==PWALL) ) macro
H A Drt_ted.c2988 if (ActorIsPushWall(i,j)) in SetupPushWallLinks()
3011 if (ActorIsPushWall(i,j)) in SetupPushWallLinks()
3023 if (ActorIsPushWall(i,j)) in SetupPushWallLinks()
3049 if (ActorIsPushWall(i,j)) in SetupPushWallLinks()