Searched refs:ActorMove (Results 1 – 6 of 6) sorted by relevance
147 actorUID = e.u.ActorMove.UID; in GameEventsEnqueue()240 e.u.ActorMove.has_Pos = true; in GameEventNew()241 e.u.ActorMove.has_MoveVel = true; in GameEventNew()
157 NActorMove ActorMove; member
190 void ActorMove(const NActorMove am);
197 ActorMove(e.u.ActorMove); in HandleGameEvent()
406 case GAME_EVENT_ACTOR_MOVE: actorUID = e.u.ActorMove.UID; break; in OnReceive()
463 void ActorMove(const NActorMove am) in ActorMove() function1020 e.u.ActorMove.UID = actor->uid; in ActorTryMove()1021 e.u.ActorMove.Pos = Vec2ToNet(actor->Pos); in ActorTryMove()1022 e.u.ActorMove.MoveVel = Vec2ToNet(actor->MoveVel); in ActorTryMove()