Searched refs:ActorWeaponGetAmmo (Results 1 – 4 of 4) sorted by relevance
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/ |
H A D | actors.h | 222 int ActorWeaponGetAmmo(
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H A D | actors.c | 823 ActorWeaponGetAmmo(a, w->Gun, barrel) == 0, in FireWeapon() 1710 int ActorWeaponGetAmmo( in ActorWeaponGetAmmo() function 1731 const bool hasAmmo = ActorWeaponGetAmmo(a, w->Gun, barrel) != 0; in ActorGetCanFireBarrel()
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H A D | ai_coop.c | 181 const int ammoAmount = ActorWeaponGetAmmo(actor, w->Gun, 0); in AICoopGetCmdNormal()
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/hud/ |
H A D | player_hud.c | 348 const int amount = ActorWeaponGetAmmo(actor, wc, barrel); in DrawWeaponStatus() 490 const int amount = useAmmo ? ActorWeaponGetAmmo(a, wc, 0) : -1; in DrawGrenadeStatus()
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