Searched refs:AddDrawAboveAll (Results 1 – 6 of 6) sorted by relevance
/dports/games/ivan/ivan-059/FeLib/Include/ |
H A D | graphics.h | 59 static void AddDrawAboveAll(drawabove da, int iPriority, const char* desc);
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/dports/games/ivan/ivan-059/FeLib/Source/ |
H A D | specialkeys.cpp | 214 graphics::AddDrawAboveAll(&DrawHelpDialog,90000,"HelpDialog"); in init()
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H A D | graphics.cpp | 609 void graphics::AddDrawAboveAll(drawabove da, int iPriority, const char* desc) in AddDrawAboveAll() function in graphics
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H A D | feio.cpp | 951 …static bool bDummyInit = [](){graphics::AddDrawAboveAll(&AlertConfirmMsgDraw,100100,"iosystem::Ale… in AlertConfirmMsg()
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/dports/games/ivan/ivan-059/Main/Source/ |
H A D | bugworkaround.cpp | 66 …graphics::AddDrawAboveAll(&DrawAlertConfirmFix,100000,"bugfixdp::DrawAlertConfirmFix"); return tru… in AlertConfirmFixMsg()
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H A D | game.cpp | 1287 graphics::AddDrawAboveAll(&DrawMapOverlay ,1000,"Map" ); in SetDrawMapOverlay() 1288 graphics::AddDrawAboveAll(&DrawMapNotesOverlay,1100,"MapNotes"); return true;}(); in SetDrawMapOverlay()
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