Searched refs:AddFailedEdge (Results 1 – 7 of 7) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codemp/server/NPCNav/ |
H A D | navigator.h | 211 void AddFailedEdge( int entID, int startID, int endID );
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H A D | navigator.cpp | 1107 AddFailedEdge( ENTITYNUM_NONE, first, second ); in CheckBlockedEdges() 1934 void CNavigator::AddFailedEdge( int entID, int startID, int endID ) in AddFailedEdge() function in CNavigator
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_navigator.h | 214 void AddFailedEdge( int entID, int startID, int endID );
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H A D | g_nav.cpp | 1023 navigator.AddFailedEdge( self->s.number, startID, endID ); in NAV_TestBestNode() 1031 navigator.AddFailedEdge( self->s.number, startID, endID ); in NAV_TestBestNode() 1039 navigator.AddFailedEdge( self->s.number, startID, endID ); in NAV_TestBestNode() 1047 navigator.AddFailedEdge( self->s.number, startID, endID ); in NAV_TestBestNode()
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H A D | g_navnew.cpp | 785 navigator.AddFailedEdge( self->s.number, self->waypoint, bestNode ); in NAVNEW_MoveToGoal()
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H A D | g_navigator.cpp | 1068 AddFailedEdge( ENTITYNUM_NONE, first, second ); in CheckBlockedEdges() 1886 void CNavigator::AddFailedEdge( int entID, int startID, int endID ) in AddFailedEdge() function in CNavigator
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/dports/games/openjk/OpenJK-07675e2/codemp/server/ |
H A D | sv_gameapi.cpp | 839 navigator.AddFailedEdge( entID, startID, endID ); in SV_Nav_AddFailedEdge() 2176 navigator.AddFailedEdge(args[1], args[2], args[3]); in SV_GameSystemCalls()
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