Searched refs:AddL1Objs (Results 1 – 3 of 3) sorted by relevance
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | setmaps.cpp | 155 AddL1Objs(0, 0, MAXDUNX, MAXDUNY); in LoadSetMap() 174 AddL1Objs(0, 0, MAXDUNX, MAXDUNY); in LoadSetMap() 194 AddL1Objs(0, 0, MAXDUNX, MAXDUNY); in LoadSetMap()
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H A D | objects.h | 24 void AddL1Objs(int x1, int y1, int x2, int y2);
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H A D | objects.cpp | 514 void AddL1Objs(int x1, int y1, int x2, int y2) in AddL1Objs() function 1009 AddL1Objs(0, 0, MAXDUNX, MAXDUNY); in InitObjects() 2792 AddL1Objs(2 * x1 + 16, 2 * y1 + 16, 2 * x2 + 17, 2 * y2 + 17); in ObjChangeMap()
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