Home
last modified time | relevance | path

Searched refs:AddNeedle (Results 1 – 3 of 3) sorted by relevance

/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/ViewModels/Panels/
H A DPanelViewModel.cs95 internal ReactiveCommand AddNeedle property in TrainEditor2.ViewModels.Panels.PanelViewModel
441 AddNeedle = SelectedTreeItem in PanelViewModel()
445 .WithSubscribe(panel.AddNeedle) in PanelViewModel()
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/Views/
H A DFormEditor.Panel.cs408 …new[] { x.AddScreen, x.AddPilotLamp, x.AddNeedle, x.AddDigitalNumber, x.AddDigitalGauge, x.AddLine… in BindToPanel()
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/Models/Panels/
H A DPanel.cs494 internal void AddNeedle() in AddNeedle() method in TrainEditor2.Models.Panels.Panel