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Searched refs:AddTo (Results 1 – 25 of 725) sorted by relevance

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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/Views/
H A DFormEditor.Sound.cs32 .AddTo(soundDisposable); in BindToSound()
48 .AddTo(soundDisposable); in BindToSound()
57 .AddTo(soundDisposable); in BindToSound()
66 .AddTo(soundDisposable); in BindToSound()
79 .AddTo(soundDisposable); in BindToSound()
88 .AddTo(soundDisposable); in BindToSound()
97 .AddTo(soundDisposable); in BindToSound()
110 .AddTo(soundDisposable); in BindToSound()
119 .AddTo(soundDisposable); in BindToSound()
135 .AddTo(soundDisposable); in BindToSound()
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H A DFormEditor.Panel.cs39 .AddTo(panelDisposable); in BindToPanel()
55 .AddTo(panelDisposable); in BindToPanel()
64 .AddTo(panelDisposable); in BindToPanel()
73 .AddTo(panelDisposable); in BindToPanel()
84 .AddTo(panelDisposable); in BindToPanel()
93 .AddTo(panelDisposable); in BindToPanel()
106 .AddTo(panelDisposable); in BindToPanel()
115 .AddTo(panelDisposable); in BindToPanel()
124 .AddTo(panelDisposable); in BindToPanel()
137 .AddTo(panelDisposable); in BindToPanel()
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H A DFormEditor.Motor.cs32 .AddTo(motorDisposable); in BindToMotor()
42 .AddTo(motorDisposable); in BindToMotor()
52 .AddTo(motorDisposable); in BindToMotor()
60 .AddTo(motorDisposable); in BindToMotor()
76 .AddTo(motorDisposable); in BindToMotor()
80 .AddTo(motorDisposable); in BindToMotor()
96 .AddTo(motorDisposable); in BindToMotor()
100 .AddTo(motorDisposable); in BindToMotor()
116 .AddTo(motorDisposable); in BindToMotor()
120 .AddTo(motorDisposable); in BindToMotor()
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H A DFormEditor.Car.cs38 .AddTo(carDisposable); in BindToCar()
42 .AddTo(carDisposable); in BindToCar()
58 .AddTo(carDisposable); in BindToCar()
62 .AddTo(carDisposable); in BindToCar()
78 .AddTo(carDisposable); in BindToCar()
82 .AddTo(carDisposable); in BindToCar()
98 .AddTo(carDisposable); in BindToCar()
102 .AddTo(carDisposable); in BindToCar()
118 .AddTo(carDisposable); in BindToCar()
122 .AddTo(carDisposable); in BindToCar()
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H A DFormEditor.Train.cs42 .AddTo(trainDisposable); in BindToTrain()
50 BindToHandle(y).AddTo(handleDisposable); in BindToTrain()
52 .AddTo(trainDisposable); in BindToTrain()
60 BindToDevice(y).AddTo(deviceDisposable); in BindToTrain()
62 .AddTo(trainDisposable); in BindToTrain()
70 BindToCab(y).AddTo(cabDisposable); in BindToTrain()
72 .AddTo(trainDisposable); in BindToTrain()
82 BindToCar(y).AddTo(carDisposable); in BindToTrain()
85 .AddTo(trainDisposable); in BindToTrain()
93 .AddTo(trainDisposable); in BindToTrain()
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H A DFormEditor.Needle.cs31 .AddTo(needleDisposable); in BindToNeedle()
35 .AddTo(needleDisposable); in BindToNeedle()
51 .AddTo(needleDisposable); in BindToNeedle()
55 .AddTo(needleDisposable); in BindToNeedle()
71 .AddTo(needleDisposable); in BindToNeedle()
87 .AddTo(needleDisposable); in BindToNeedle()
103 .AddTo(needleDisposable); in BindToNeedle()
119 .AddTo(needleDisposable); in BindToNeedle()
123 .AddTo(needleDisposable); in BindToNeedle()
139 .AddTo(needleDisposable); in BindToNeedle()
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H A DFormEditor.Acceleration.cs33 .AddTo(accelerationDisposable); in BindToAcceleration()
57 .AddTo(entryDisposable); in BindToAcceleration()
60 .AddTo(entryDisposable); in BindToAcceleration()
75 .AddTo(entryDisposable); in BindToAcceleration()
78 .AddTo(entryDisposable); in BindToAcceleration()
93 .AddTo(entryDisposable); in BindToAcceleration()
96 .AddTo(entryDisposable); in BindToAcceleration()
111 .AddTo(entryDisposable); in BindToAcceleration()
114 .AddTo(entryDisposable); in BindToAcceleration()
129 .AddTo(entryDisposable); in BindToAcceleration()
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H A DFormTouch.cs89 .AddTo(disposable); in FormTouch()
105 .AddTo(disposable); in FormTouch()
114 .AddTo(disposable); in FormTouch()
123 .AddTo(disposable); in FormTouch()
136 .AddTo(disposable); in FormTouch()
145 .AddTo(disposable); in FormTouch()
154 .AddTo(disposable); in FormTouch()
167 .AddTo(disposable); in FormTouch()
176 .AddTo(disposable); in FormTouch()
192 .AddTo(disposable); in FormTouch()
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H A DFormEditor.This.cs31 .AddTo(thisDisposable); in BindToThis()
35 .AddTo(thisDisposable); in BindToThis()
51 .AddTo(thisDisposable); in BindToThis()
55 .AddTo(thisDisposable); in BindToThis()
71 .AddTo(thisDisposable); in BindToThis()
75 .AddTo(thisDisposable); in BindToThis()
91 .AddTo(thisDisposable); in BindToThis()
95 .AddTo(thisDisposable); in BindToThis()
111 .AddTo(thisDisposable); in BindToThis()
115 .AddTo(thisDisposable); in BindToThis()
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H A DFormEditor.cs180 .AddTo(disposable); in FormEditor()
190 .AddTo(disposable); in FormEditor()
200 .AddTo(disposable); in FormEditor()
210 .AddTo(disposable); in FormEditor()
220 .AddTo(disposable); in FormEditor()
230 .AddTo(disposable); in FormEditor()
240 .AddTo(disposable); in FormEditor()
249 .AddTo(disposable); in FormEditor()
265 .AddTo(disposable); in FormEditor()
274 .AddTo(disposable); in FormEditor()
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H A DFormEditor.DigitalGauge.cs31 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge()
35 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge()
51 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge()
55 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge()
71 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge()
87 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge()
91 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge()
107 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge()
111 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge()
127 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge()
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H A DFormEditor.SoundElement.cs32 .AddTo(elementDisposable); in BindToSoundElement()
48 .AddTo(elementDisposable); in BindToSoundElement()
55 .AddTo(elementDisposable); in BindToSoundElement()
71 .AddTo(elementDisposable); in BindToSoundElement()
75 .AddTo(elementDisposable); in BindToSoundElement()
91 .AddTo(elementDisposable); in BindToSoundElement()
98 .AddTo(elementDisposable); in BindToSoundElement()
114 .AddTo(elementDisposable); in BindToSoundElement()
118 .AddTo(elementDisposable); in BindToSoundElement()
134 .AddTo(elementDisposable); in BindToSoundElement()
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H A DFormExport.cs37 .AddTo(disposable); in FormExport()
46 .AddTo(disposable); in FormExport()
62 .AddTo(disposable); in FormExport()
66 .AddTo(disposable); in FormExport()
82 .AddTo(disposable); in FormExport()
86 .AddTo(disposable); in FormExport()
102 .AddTo(disposable); in FormExport()
111 .AddTo(disposable); in FormExport()
120 .AddTo(disposable); in FormExport()
136 .AddTo(disposable); in FormExport()
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H A DFormEditor.LinearGauge.cs31 .AddTo(linearGaugeDisposable); in BindToLinearGauge()
35 .AddTo(linearGaugeDisposable); in BindToLinearGauge()
51 .AddTo(linearGaugeDisposable); in BindToLinearGauge()
55 .AddTo(linearGaugeDisposable); in BindToLinearGauge()
71 .AddTo(linearGaugeDisposable); in BindToLinearGauge()
87 .AddTo(linearGaugeDisposable); in BindToLinearGauge()
103 .AddTo(linearGaugeDisposable); in BindToLinearGauge()
119 .AddTo(linearGaugeDisposable); in BindToLinearGauge()
123 .AddTo(linearGaugeDisposable); in BindToLinearGauge()
139 .AddTo(linearGaugeDisposable); in BindToLinearGauge()
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H A DFormEditor.Move.cs31 .AddTo(moveDisposable); in BindToMove()
35 .AddTo(moveDisposable); in BindToMove()
51 .AddTo(moveDisposable); in BindToMove()
55 .AddTo(moveDisposable); in BindToMove()
71 .AddTo(moveDisposable); in BindToMove()
75 .AddTo(moveDisposable); in BindToMove()
91 .AddTo(moveDisposable); in BindToMove()
95 .AddTo(moveDisposable); in BindToMove()
111 .AddTo(moveDisposable); in BindToMove()
115 .AddTo(moveDisposable); in BindToMove()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/ViewModels/Trains/
H A DMotorViewModel.cs331 .AddTo(disposable); in MotorViewModel()
338 .AddTo(disposable); in MotorViewModel()
345 .AddTo(disposable); in MotorViewModel()
349 .AddTo(disposable); in MotorViewModel()
354 .AddTo(disposable); in MotorViewModel()
363 .AddTo(disposable); in MotorViewModel()
374 .AddTo(disposable); in MotorViewModel()
385 .AddTo(disposable); in MotorViewModel()
396 .AddTo(disposable); in MotorViewModel()
407 .AddTo(disposable); in MotorViewModel()
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H A DHandleViewModel.cs61 .AddTo(disposable); in HandleViewModel()
65 .AddTo(disposable); in HandleViewModel()
80 .AddTo(disposable); in HandleViewModel()
86 .AddTo(disposable); in HandleViewModel()
90 .AddTo(disposable); in HandleViewModel()
94 .AddTo(disposable); in HandleViewModel()
98 .AddTo(disposable); in HandleViewModel()
104 .AddTo(disposable); in HandleViewModel()
108 .AddTo(disposable); in HandleViewModel()
121 .AddTo(disposable); in HandleViewModel()
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H A DAccelerationViewModel.cs62 .AddTo(disposable); in EntryViewModel()
80 .AddTo(disposable); in EntryViewModel()
98 .AddTo(disposable); in EntryViewModel()
116 .AddTo(disposable); in EntryViewModel()
134 .AddTo(disposable); in EntryViewModel()
249 .AddTo(disposable); in AccelerationViewModel()
257 .AddTo(disposable); in AccelerationViewModel()
262 .AddTo(disposable); in AccelerationViewModel()
271 .AddTo(disposable); in AccelerationViewModel()
280 .AddTo(disposable); in AccelerationViewModel()
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H A DCarViewModel.cs46 .AddTo(disposable); in BogieViewModel()
55 .AddTo(disposable); in BogieViewModel()
64 .AddTo(disposable); in BogieViewModel()
68 .AddTo(disposable); in BogieViewModel()
72 .AddTo(disposable); in BogieViewModel()
98 .AddTo(disposable); in BogieViewModel()
104 .AddTo(disposable); in BogieViewModel()
124 .AddTo(disposable); in BogieViewModel()
130 .AddTo(disposable); in BogieViewModel()
261 .AddTo(disposable); in CarViewModel()
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H A DDeviceViewModel.cs74 .AddTo(disposable); in DeviceViewModel()
78 .AddTo(disposable); in DeviceViewModel()
82 .AddTo(disposable); in DeviceViewModel()
86 .AddTo(disposable); in DeviceViewModel()
99 .AddTo(disposable); in DeviceViewModel()
103 .AddTo(disposable); in DeviceViewModel()
107 .AddTo(disposable); in DeviceViewModel()
111 .AddTo(disposable); in DeviceViewModel()
115 .AddTo(disposable); in DeviceViewModel()
133 .AddTo(disposable); in DeviceViewModel()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/ViewModels/Panels/
H A DPanelViewModel.cs215 .AddTo(disposable); in PanelViewModel()
222 .AddTo(disposable); in PanelViewModel()
234 .AddTo(disposable); in PanelViewModel()
242 .AddTo(disposable); in PanelViewModel()
246 .AddTo(disposable); in PanelViewModel()
250 .AddTo(disposable); in PanelViewModel()
258 .AddTo(disposable); in PanelViewModel()
267 .AddTo(disposable); in PanelViewModel()
370 .AddTo(disposable); in PanelViewModel()
377 .AddTo(disposable); in PanelViewModel()
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H A DTouchElementViewModel.cs29 .AddTo(disposable); in SoundEntryViewModel()
49 .AddTo(disposable); in CommandEntryViewModel()
53 .AddTo(disposable); in CommandEntryViewModel()
185 .AddTo(disposable); in TouchElementViewModel()
203 .AddTo(disposable); in TouchElementViewModel()
221 .AddTo(disposable); in TouchElementViewModel()
239 .AddTo(disposable); in TouchElementViewModel()
243 .AddTo(disposable); in TouchElementViewModel()
247 .AddTo(disposable); in TouchElementViewModel()
251 .AddTo(disposable); in TouchElementViewModel()
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H A DNeedleElementViewModel.cs123 .AddTo(disposable); in NeedleElementViewModel()
127 .AddTo(disposable); in NeedleElementViewModel()
131 .AddTo(disposable); in NeedleElementViewModel()
149 .AddTo(disposable); in NeedleElementViewModel()
153 .AddTo(disposable); in NeedleElementViewModel()
171 .AddTo(disposable); in NeedleElementViewModel()
189 .AddTo(disposable); in NeedleElementViewModel()
193 .AddTo(disposable); in NeedleElementViewModel()
211 .AddTo(disposable); in NeedleElementViewModel()
229 .AddTo(disposable); in NeedleElementViewModel()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/ViewModels/
H A DAppViewModel.cs271 .AddTo(disposable); in AppViewModel()
278 .AddTo(disposable); in AppViewModel()
285 .AddTo(disposable); in AppViewModel()
292 .AddTo(disposable); in AppViewModel()
299 .AddTo(disposable); in AppViewModel()
303 .AddTo(disposable); in AppViewModel()
307 .AddTo(disposable); in AppViewModel()
311 .AddTo(disposable); in AppViewModel()
319 .AddTo(disposable); in AppViewModel()
327 .AddTo(disposable); in AppViewModel()
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/ViewModels/Sounds/
H A DSoundViewModel.cs396 .AddTo(disposable); in SoundViewModel()
415 .AddTo(disposable); in SoundViewModel()
422 .AddTo(disposable); in SoundViewModel()
434 .AddTo(disposable); in SoundViewModel()
442 .AddTo(disposable); in SoundViewModel()
446 .AddTo(disposable); in SoundViewModel()
450 .AddTo(disposable); in SoundViewModel()
458 .AddTo(disposable); in SoundViewModel()
467 .AddTo(disposable); in SoundViewModel()
493 .AddTo(disposable); in SoundViewModel()
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