/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/Views/ |
H A D | FormEditor.Sound.cs | 32 .AddTo(soundDisposable); in BindToSound() 48 .AddTo(soundDisposable); in BindToSound() 57 .AddTo(soundDisposable); in BindToSound() 66 .AddTo(soundDisposable); in BindToSound() 79 .AddTo(soundDisposable); in BindToSound() 88 .AddTo(soundDisposable); in BindToSound() 97 .AddTo(soundDisposable); in BindToSound() 110 .AddTo(soundDisposable); in BindToSound() 119 .AddTo(soundDisposable); in BindToSound() 135 .AddTo(soundDisposable); in BindToSound() [all …]
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H A D | FormEditor.Panel.cs | 39 .AddTo(panelDisposable); in BindToPanel() 55 .AddTo(panelDisposable); in BindToPanel() 64 .AddTo(panelDisposable); in BindToPanel() 73 .AddTo(panelDisposable); in BindToPanel() 84 .AddTo(panelDisposable); in BindToPanel() 93 .AddTo(panelDisposable); in BindToPanel() 106 .AddTo(panelDisposable); in BindToPanel() 115 .AddTo(panelDisposable); in BindToPanel() 124 .AddTo(panelDisposable); in BindToPanel() 137 .AddTo(panelDisposable); in BindToPanel() [all …]
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H A D | FormEditor.Motor.cs | 32 .AddTo(motorDisposable); in BindToMotor() 42 .AddTo(motorDisposable); in BindToMotor() 52 .AddTo(motorDisposable); in BindToMotor() 60 .AddTo(motorDisposable); in BindToMotor() 76 .AddTo(motorDisposable); in BindToMotor() 80 .AddTo(motorDisposable); in BindToMotor() 96 .AddTo(motorDisposable); in BindToMotor() 100 .AddTo(motorDisposable); in BindToMotor() 116 .AddTo(motorDisposable); in BindToMotor() 120 .AddTo(motorDisposable); in BindToMotor() [all …]
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H A D | FormEditor.Car.cs | 38 .AddTo(carDisposable); in BindToCar() 42 .AddTo(carDisposable); in BindToCar() 58 .AddTo(carDisposable); in BindToCar() 62 .AddTo(carDisposable); in BindToCar() 78 .AddTo(carDisposable); in BindToCar() 82 .AddTo(carDisposable); in BindToCar() 98 .AddTo(carDisposable); in BindToCar() 102 .AddTo(carDisposable); in BindToCar() 118 .AddTo(carDisposable); in BindToCar() 122 .AddTo(carDisposable); in BindToCar() [all …]
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H A D | FormEditor.Train.cs | 42 .AddTo(trainDisposable); in BindToTrain() 50 BindToHandle(y).AddTo(handleDisposable); in BindToTrain() 52 .AddTo(trainDisposable); in BindToTrain() 60 BindToDevice(y).AddTo(deviceDisposable); in BindToTrain() 62 .AddTo(trainDisposable); in BindToTrain() 70 BindToCab(y).AddTo(cabDisposable); in BindToTrain() 72 .AddTo(trainDisposable); in BindToTrain() 82 BindToCar(y).AddTo(carDisposable); in BindToTrain() 85 .AddTo(trainDisposable); in BindToTrain() 93 .AddTo(trainDisposable); in BindToTrain() [all …]
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H A D | FormEditor.Needle.cs | 31 .AddTo(needleDisposable); in BindToNeedle() 35 .AddTo(needleDisposable); in BindToNeedle() 51 .AddTo(needleDisposable); in BindToNeedle() 55 .AddTo(needleDisposable); in BindToNeedle() 71 .AddTo(needleDisposable); in BindToNeedle() 87 .AddTo(needleDisposable); in BindToNeedle() 103 .AddTo(needleDisposable); in BindToNeedle() 119 .AddTo(needleDisposable); in BindToNeedle() 123 .AddTo(needleDisposable); in BindToNeedle() 139 .AddTo(needleDisposable); in BindToNeedle() [all …]
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H A D | FormEditor.Acceleration.cs | 33 .AddTo(accelerationDisposable); in BindToAcceleration() 57 .AddTo(entryDisposable); in BindToAcceleration() 60 .AddTo(entryDisposable); in BindToAcceleration() 75 .AddTo(entryDisposable); in BindToAcceleration() 78 .AddTo(entryDisposable); in BindToAcceleration() 93 .AddTo(entryDisposable); in BindToAcceleration() 96 .AddTo(entryDisposable); in BindToAcceleration() 111 .AddTo(entryDisposable); in BindToAcceleration() 114 .AddTo(entryDisposable); in BindToAcceleration() 129 .AddTo(entryDisposable); in BindToAcceleration() [all …]
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H A D | FormTouch.cs | 89 .AddTo(disposable); in FormTouch() 105 .AddTo(disposable); in FormTouch() 114 .AddTo(disposable); in FormTouch() 123 .AddTo(disposable); in FormTouch() 136 .AddTo(disposable); in FormTouch() 145 .AddTo(disposable); in FormTouch() 154 .AddTo(disposable); in FormTouch() 167 .AddTo(disposable); in FormTouch() 176 .AddTo(disposable); in FormTouch() 192 .AddTo(disposable); in FormTouch() [all …]
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H A D | FormEditor.This.cs | 31 .AddTo(thisDisposable); in BindToThis() 35 .AddTo(thisDisposable); in BindToThis() 51 .AddTo(thisDisposable); in BindToThis() 55 .AddTo(thisDisposable); in BindToThis() 71 .AddTo(thisDisposable); in BindToThis() 75 .AddTo(thisDisposable); in BindToThis() 91 .AddTo(thisDisposable); in BindToThis() 95 .AddTo(thisDisposable); in BindToThis() 111 .AddTo(thisDisposable); in BindToThis() 115 .AddTo(thisDisposable); in BindToThis() [all …]
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H A D | FormEditor.cs | 180 .AddTo(disposable); in FormEditor() 190 .AddTo(disposable); in FormEditor() 200 .AddTo(disposable); in FormEditor() 210 .AddTo(disposable); in FormEditor() 220 .AddTo(disposable); in FormEditor() 230 .AddTo(disposable); in FormEditor() 240 .AddTo(disposable); in FormEditor() 249 .AddTo(disposable); in FormEditor() 265 .AddTo(disposable); in FormEditor() 274 .AddTo(disposable); in FormEditor() [all …]
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H A D | FormEditor.DigitalGauge.cs | 31 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge() 35 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge() 51 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge() 55 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge() 71 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge() 87 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge() 91 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge() 107 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge() 111 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge() 127 .AddTo(digitalGaugeDisposable); in BindToDigitalGauge() [all …]
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H A D | FormEditor.SoundElement.cs | 32 .AddTo(elementDisposable); in BindToSoundElement() 48 .AddTo(elementDisposable); in BindToSoundElement() 55 .AddTo(elementDisposable); in BindToSoundElement() 71 .AddTo(elementDisposable); in BindToSoundElement() 75 .AddTo(elementDisposable); in BindToSoundElement() 91 .AddTo(elementDisposable); in BindToSoundElement() 98 .AddTo(elementDisposable); in BindToSoundElement() 114 .AddTo(elementDisposable); in BindToSoundElement() 118 .AddTo(elementDisposable); in BindToSoundElement() 134 .AddTo(elementDisposable); in BindToSoundElement() [all …]
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H A D | FormExport.cs | 37 .AddTo(disposable); in FormExport() 46 .AddTo(disposable); in FormExport() 62 .AddTo(disposable); in FormExport() 66 .AddTo(disposable); in FormExport() 82 .AddTo(disposable); in FormExport() 86 .AddTo(disposable); in FormExport() 102 .AddTo(disposable); in FormExport() 111 .AddTo(disposable); in FormExport() 120 .AddTo(disposable); in FormExport() 136 .AddTo(disposable); in FormExport() [all …]
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H A D | FormEditor.LinearGauge.cs | 31 .AddTo(linearGaugeDisposable); in BindToLinearGauge() 35 .AddTo(linearGaugeDisposable); in BindToLinearGauge() 51 .AddTo(linearGaugeDisposable); in BindToLinearGauge() 55 .AddTo(linearGaugeDisposable); in BindToLinearGauge() 71 .AddTo(linearGaugeDisposable); in BindToLinearGauge() 87 .AddTo(linearGaugeDisposable); in BindToLinearGauge() 103 .AddTo(linearGaugeDisposable); in BindToLinearGauge() 119 .AddTo(linearGaugeDisposable); in BindToLinearGauge() 123 .AddTo(linearGaugeDisposable); in BindToLinearGauge() 139 .AddTo(linearGaugeDisposable); in BindToLinearGauge() [all …]
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H A D | FormEditor.Move.cs | 31 .AddTo(moveDisposable); in BindToMove() 35 .AddTo(moveDisposable); in BindToMove() 51 .AddTo(moveDisposable); in BindToMove() 55 .AddTo(moveDisposable); in BindToMove() 71 .AddTo(moveDisposable); in BindToMove() 75 .AddTo(moveDisposable); in BindToMove() 91 .AddTo(moveDisposable); in BindToMove() 95 .AddTo(moveDisposable); in BindToMove() 111 .AddTo(moveDisposable); in BindToMove() 115 .AddTo(moveDisposable); in BindToMove() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/ViewModels/Trains/ |
H A D | MotorViewModel.cs | 331 .AddTo(disposable); in MotorViewModel() 338 .AddTo(disposable); in MotorViewModel() 345 .AddTo(disposable); in MotorViewModel() 349 .AddTo(disposable); in MotorViewModel() 354 .AddTo(disposable); in MotorViewModel() 363 .AddTo(disposable); in MotorViewModel() 374 .AddTo(disposable); in MotorViewModel() 385 .AddTo(disposable); in MotorViewModel() 396 .AddTo(disposable); in MotorViewModel() 407 .AddTo(disposable); in MotorViewModel() [all …]
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H A D | HandleViewModel.cs | 61 .AddTo(disposable); in HandleViewModel() 65 .AddTo(disposable); in HandleViewModel() 80 .AddTo(disposable); in HandleViewModel() 86 .AddTo(disposable); in HandleViewModel() 90 .AddTo(disposable); in HandleViewModel() 94 .AddTo(disposable); in HandleViewModel() 98 .AddTo(disposable); in HandleViewModel() 104 .AddTo(disposable); in HandleViewModel() 108 .AddTo(disposable); in HandleViewModel() 121 .AddTo(disposable); in HandleViewModel() [all …]
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H A D | AccelerationViewModel.cs | 62 .AddTo(disposable); in EntryViewModel() 80 .AddTo(disposable); in EntryViewModel() 98 .AddTo(disposable); in EntryViewModel() 116 .AddTo(disposable); in EntryViewModel() 134 .AddTo(disposable); in EntryViewModel() 249 .AddTo(disposable); in AccelerationViewModel() 257 .AddTo(disposable); in AccelerationViewModel() 262 .AddTo(disposable); in AccelerationViewModel() 271 .AddTo(disposable); in AccelerationViewModel() 280 .AddTo(disposable); in AccelerationViewModel() [all …]
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H A D | CarViewModel.cs | 46 .AddTo(disposable); in BogieViewModel() 55 .AddTo(disposable); in BogieViewModel() 64 .AddTo(disposable); in BogieViewModel() 68 .AddTo(disposable); in BogieViewModel() 72 .AddTo(disposable); in BogieViewModel() 98 .AddTo(disposable); in BogieViewModel() 104 .AddTo(disposable); in BogieViewModel() 124 .AddTo(disposable); in BogieViewModel() 130 .AddTo(disposable); in BogieViewModel() 261 .AddTo(disposable); in CarViewModel() [all …]
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H A D | DeviceViewModel.cs | 74 .AddTo(disposable); in DeviceViewModel() 78 .AddTo(disposable); in DeviceViewModel() 82 .AddTo(disposable); in DeviceViewModel() 86 .AddTo(disposable); in DeviceViewModel() 99 .AddTo(disposable); in DeviceViewModel() 103 .AddTo(disposable); in DeviceViewModel() 107 .AddTo(disposable); in DeviceViewModel() 111 .AddTo(disposable); in DeviceViewModel() 115 .AddTo(disposable); in DeviceViewModel() 133 .AddTo(disposable); in DeviceViewModel() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/ViewModels/Panels/ |
H A D | PanelViewModel.cs | 215 .AddTo(disposable); in PanelViewModel() 222 .AddTo(disposable); in PanelViewModel() 234 .AddTo(disposable); in PanelViewModel() 242 .AddTo(disposable); in PanelViewModel() 246 .AddTo(disposable); in PanelViewModel() 250 .AddTo(disposable); in PanelViewModel() 258 .AddTo(disposable); in PanelViewModel() 267 .AddTo(disposable); in PanelViewModel() 370 .AddTo(disposable); in PanelViewModel() 377 .AddTo(disposable); in PanelViewModel() [all …]
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H A D | TouchElementViewModel.cs | 29 .AddTo(disposable); in SoundEntryViewModel() 49 .AddTo(disposable); in CommandEntryViewModel() 53 .AddTo(disposable); in CommandEntryViewModel() 185 .AddTo(disposable); in TouchElementViewModel() 203 .AddTo(disposable); in TouchElementViewModel() 221 .AddTo(disposable); in TouchElementViewModel() 239 .AddTo(disposable); in TouchElementViewModel() 243 .AddTo(disposable); in TouchElementViewModel() 247 .AddTo(disposable); in TouchElementViewModel() 251 .AddTo(disposable); in TouchElementViewModel() [all …]
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H A D | NeedleElementViewModel.cs | 123 .AddTo(disposable); in NeedleElementViewModel() 127 .AddTo(disposable); in NeedleElementViewModel() 131 .AddTo(disposable); in NeedleElementViewModel() 149 .AddTo(disposable); in NeedleElementViewModel() 153 .AddTo(disposable); in NeedleElementViewModel() 171 .AddTo(disposable); in NeedleElementViewModel() 189 .AddTo(disposable); in NeedleElementViewModel() 193 .AddTo(disposable); in NeedleElementViewModel() 211 .AddTo(disposable); in NeedleElementViewModel() 229 .AddTo(disposable); in NeedleElementViewModel() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/ViewModels/ |
H A D | AppViewModel.cs | 271 .AddTo(disposable); in AppViewModel() 278 .AddTo(disposable); in AppViewModel() 285 .AddTo(disposable); in AppViewModel() 292 .AddTo(disposable); in AppViewModel() 299 .AddTo(disposable); in AppViewModel() 303 .AddTo(disposable); in AppViewModel() 307 .AddTo(disposable); in AppViewModel() 311 .AddTo(disposable); in AppViewModel() 319 .AddTo(disposable); in AppViewModel() 327 .AddTo(disposable); in AppViewModel() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/ViewModels/Sounds/ |
H A D | SoundViewModel.cs | 396 .AddTo(disposable); in SoundViewModel() 415 .AddTo(disposable); in SoundViewModel() 422 .AddTo(disposable); in SoundViewModel() 434 .AddTo(disposable); in SoundViewModel() 442 .AddTo(disposable); in SoundViewModel() 446 .AddTo(disposable); in SoundViewModel() 450 .AddTo(disposable); in SoundViewModel() 458 .AddTo(disposable); in SoundViewModel() 467 .AddTo(disposable); in SoundViewModel() 493 .AddTo(disposable); in SoundViewModel() [all …]
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