Searched refs:AdjustPusher (Results 1 – 3 of 3) sorted by relevance
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_lnspec.cpp | 1226 void AdjustPusher (int tag, int magnitude, int angle, DPusher::EPusher type) in AdjustPusher() function 1269 AdjustPusher (arg0, arg1, arg2, DPusher::p_wind); in FUNC() 1279 AdjustPusher (arg0, arg1, arg2, DPusher::p_current); in FUNC()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_lnspec.cpp | 1986 void AdjustPusher (int tag, int magnitude, int angle, DPusher::EPusher type) in AdjustPusher() function 2030 AdjustPusher (arg0, arg1, arg2, DPusher::p_wind); in FUNC() 2040 AdjustPusher (arg0, arg1, arg2, DPusher::p_current); in FUNC()
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | LineSpecialLevelInfo.vc | 1098 buttonSuccess = AdjustPusher(Arg1, Arg2, Arg3, Arg4, Arg5, Line, 1105 buttonSuccess = AdjustPusher(Arg1, Arg2, Arg3, Arg4, Arg5, Line, 5928 // AdjustPusher 5932 final bool AdjustPusher(int Arg1, int Arg2, int Arg3, int Arg4, int Arg5,
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