Home
last modified time | relevance | path

Searched refs:AllowedReclaim (Results 1 – 4 of 4) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnit.h127 bool AllowedReclaim(CUnit* builder) const;
H A DUnit.cpp1820 if (!AllowedReclaim(builder)) { in AddBuildPower()
1976 bool CUnit::AllowedReclaim(CUnit* builder) const in AllowedReclaim() function in CUnit
/dports/games/spring/spring_98.0/rts/Sim/Units/CommandAI/
H A DCommandAI.cpp534 if (reclaimeeUnit && !reclaimeeUnit->AllowedReclaim(owner)) { return false; } in AllowedCommand()
H A DBuilderCAI.cpp1017 … && unit->unitDef->reclaimable && UpdateTargetLostTimer(unit->id) && unit->AllowedReclaim(owner)) { in ExecuteReclaim()