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/dports/math/ignition-math/ignitionrobotics-ign-math-46f3dd24499c/src/
H A DAngle.cc22 const Angle Angle::Zero = Angle(0);
23 const Angle Angle::Pi = Angle(IGN_PI);
24 const Angle Angle::HalfPi = Angle(IGN_PI_2);
25 const Angle Angle::TwoPi = Angle(IGN_PI * 2.0);
28 Angle::Angle() in Angle() function in Angle
40 Angle::Angle(const Angle &_angle) in Angle() function in Angle
46 Angle::~Angle() in ~Angle()
105 Angle Angle::operator-=(const Angle &angle) in operator -=()
112 Angle Angle::operator+=(const Angle &angle) in operator +=()
119 Angle Angle::operator*=(const Angle &angle) in operator *=()
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H A DAngle_TEST.cc30 math::Angle angle1; in TEST()
39 EXPECT_TRUE(math::Angle(0) == math::Angle(0)); in TEST()
40 EXPECT_TRUE(math::Angle(0) == math::Angle(0.001)); in TEST()
42 angle1 = math::Angle(0.1) - math::Angle(0.3); in TEST()
54 angle = math::Angle(0.1) + math::Angle(0.2); in TEST()
57 angle = math::Angle(0.1) * math::Angle(0.2); in TEST()
60 angle = math::Angle(0.1) / math::Angle(0.2); in TEST()
90 EXPECT_TRUE(math::Angle(1.2) <= math::Angle(1.2000000001)); in TEST()
91 EXPECT_TRUE(math::Angle(1.2000000001) <= math::Angle(1.2)); in TEST()
102 EXPECT_TRUE(math::Angle(1.2) >= math::Angle(1.2000000001)); in TEST()
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/dports/cad/librepcb/librepcb-0.1.6/tests/unittests/common/units/
H A Dangletest.cpp63 EXPECT_EQ(Angle(54).rounded(Angle(-1)), Angle(54)); // Invalid -> ignored in TEST_F()
64 EXPECT_EQ(Angle(54).rounded(Angle(0)), Angle(54)); // Invalid -> ignored in TEST_F()
65 EXPECT_EQ(Angle(54).rounded(Angle(1)), Angle(54)); // already OK in TEST_F()
67 EXPECT_EQ(Angle(54).rounded(Angle(10)), Angle(50)); // rounded down in TEST_F()
68 EXPECT_EQ(Angle(55).rounded(Angle(10)), Angle(60)); // rounded up in TEST_F()
69 EXPECT_EQ(Angle(56).rounded(Angle(10)), Angle(60)); // rounded up in TEST_F()
70 EXPECT_EQ(Angle(-54).rounded(Angle(10)), Angle(-50)); // rounded down in TEST_F()
71 EXPECT_EQ(Angle(-55).rounded(Angle(10)), Angle(-60)); // rounded up in TEST_F()
72 EXPECT_EQ(Angle(-56).rounded(Angle(10)), Angle(-60)); // rounded up in TEST_F()
73 EXPECT_EQ(Angle(359999990).rounded(Angle(100)), Angle(0)); // overflow in TEST_F()
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/dports/cad/librepcb/librepcb-0.1.6/libs/librepcb/common/units/
H A Dangle.h78 class Angle {
87 Angle() noexcept : Angle(0) {} in Q_DECLARE_TR_FUNCTIONS()
276 Angle& round(const Angle& interval) noexcept;
364 Angle& operator=(const Angle& rhs) {
368 Angle& operator+=(const Angle& rhs) {
372 Angle& operator-=(const Angle& rhs) {
376 Angle operator+(const Angle& rhs) const {
380 Angle operator-(const Angle& rhs) const {
383 Angle operator*(const Angle& rhs) const {
387 Angle operator/(const Angle& rhs) const {
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H A Dangle.cpp44 Angle Angle::abs() const noexcept { in abs()
50 Angle& Angle::makeAbs() noexcept { in makeAbs()
55 Angle Angle::inverted() const noexcept { in inverted()
61 Angle& Angle::invert() noexcept { in invert()
70 Angle Angle::rounded(const Angle& interval) const noexcept { in rounded()
76 Angle& Angle::round(const Angle& interval) noexcept { in round()
94 Angle& Angle::mapTo0_360deg() noexcept { in mapTo0_360deg()
99 Angle Angle::mappedTo180deg() const noexcept { in mappedTo180deg()
105 Angle& Angle::mapTo180deg() noexcept { in mapTo180deg()
115 Angle Angle::fromDeg(qreal degrees) noexcept { in fromDeg()
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/dports/devel/indi/indi-1.9.1/drivers/telescope/
H A Dscopesim_helper.h134 Angle add(Angle a) in add()
140 Angle subtract(Angle a) in subtract()
155 Angle& operator += (const Angle& a)
167 Angle& operator-= (const Angle& a)
179 Angle operator+ (const Angle& a)
189 Angle operator- (const Angle& rhs)
383 … void mountToApparentRaDec(Angle primary, Angle secondary, Angle * apparentRa, Angle* apparentDec);
386 … void apparentRaDecToMount(Angle apparentRa, Angle apparentDec, Angle *primary, Angle *secondary);
424 … void mountToApparentHaDec(Angle primary, Angle secondary, Angle *apparentHa, Angle *apparentDec);
433 … void apparentHaDecToMount(Angle apparentHa, Angle apparentDec, Angle *primary, Angle *secondary);
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/dports/devel/indi/indi-1.9.1/test/scopesim_helper/
H A Dtest_scopesim_helper.cpp24 Angle a = Angle(60, Angle::DEGREES); in TEST()
29 a = Angle(1.0, Angle::RADIANS); in TEST()
32 a = Angle(2.0, Angle::HOURS); in TEST()
61 EXPECT_TRUE(Angle(350) < Angle(10)); in TEST()
62 EXPECT_FALSE(Angle(351) > Angle(11)); in TEST()
68 Angle b = 60; in TEST()
97 v = Vector(Angle(90), Angle(45)); in TEST()
105 Vector v = Vector(Angle(90), Angle(45)); in TEST()
125 Vector v = Vector(Angle(90), Angle(45)); in TEST()
136 Vector v = Vector(Angle(90), Angle(45)); in TEST()
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/dports/games/residualvm/residualvm-0.3.1/math/
H A Dangle.h47 Angle(const Angle &a);
94 Angle &operator=(const Angle &a);
96 Angle &operator+=(const Angle &a);
98 Angle &operator-=(const Angle &a);
118 inline Angle operator-(const Angle &a) {
122 inline Angle operator+(const Angle &a1, const Angle &a2) {
126 inline Angle operator-(const Angle &a1, const Angle &a2) {
130 inline Angle operator*(const Angle &a1, float f) {
133 inline Angle operator*(float f, const Angle &a2) {
137 inline Angle operator/(const Angle &a1, float f) {
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H A Dangle.cpp30 Angle::Angle(float degrees) : in Angle() function in Math::Angle
34 Angle::Angle(const Angle &a) : in Angle() function in Math::Angle
39 Angle &Angle::normalize(float low) { in normalize()
45 Angle &Angle::clampDegrees(float mag) { in clampDegrees()
110 Angle &Angle::operator=(const Angle &a) { in operator =()
116 Angle &Angle::operator=(float degrees) { in operator =()
122 Angle &Angle::operator+=(const Angle &a) { in operator +=()
134 Angle &Angle::operator-=(const Angle &a) { in operator -=()
150 Angle Angle::arcCosine(float x) { in arcCosine()
156 Angle Angle::arcSine(float x) { in arcSine()
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/dports/games/scummvm/scummvm-2.5.1/math/
H A Dangle.h47 Angle(const Angle &a);
94 Angle &operator=(const Angle &a);
96 Angle &operator+=(const Angle &a);
98 Angle &operator-=(const Angle &a);
117 inline Angle operator-(const Angle &a) {
121 inline Angle operator+(const Angle &a1, const Angle &a2) {
125 inline Angle operator-(const Angle &a1, const Angle &a2) {
129 inline Angle operator*(const Angle &a1, float f) {
132 inline Angle operator*(float f, const Angle &a2) {
136 inline Angle operator/(const Angle &a1, float f) {
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H A Dangle.cpp30 Angle::Angle(float degrees) : in Angle() function in Math::Angle
34 Angle::Angle(const Angle &a) : in Angle() function in Math::Angle
39 Angle &Angle::normalize(float low) { in normalize()
45 Angle &Angle::clampDegrees(float mag) { in clampDegrees()
110 Angle &Angle::operator=(const Angle &a) { in operator =()
116 Angle &Angle::operator=(float degrees) { in operator =()
122 Angle &Angle::operator+=(const Angle &a) { in operator +=()
134 Angle &Angle::operator-=(const Angle &a) { in operator -=()
150 Angle Angle::arcCosine(float x) { in arcCosine()
156 Angle Angle::arcSine(float x) { in arcSine()
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/libs/kimath/include/
H A Dtrigo.h249 return Angle; in NormalizeAngle360Max()
262 return Angle; in NormalizeAngle360Min()
276 return Angle; in NormalizeAngleNeg()
287 return Angle; in NormalizeAnglePos()
292 Angle = NormalizeAnglePos( Angle ); in NORMALIZE_ANGLE_POS()
305 return Angle; in NormalizeAngleDegreesPos()
311 Angle = NormalizeAngleDegreesPos( Angle ); in NORMALIZE_ANGLE_DEGREES_POS()
351 Angle = -Angle; in NegateAndNormalizeAnglePos()
364 Angle = NegateAndNormalizeAnglePos( Angle ); in NEGATE_AND_NORMALIZE_ANGLE_POS()
382 Angle = NormalizeAngle90( Angle ); in NORMALIZE_ANGLE_90()
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/dports/astro/py-pymeeus/PyMeeus-0.3.6/tests/
H A Dtest_coordinates.py39 from pymeeus.Angle import Angle
208 lat = Angle(6.68417)
273 lat = Angle(6.0463)
299 lat = Angle(51.0)
316 lon = Angle(0.0)
317 lat = Angle(0.0)
318 eps = Angle(23.5)
328 dec = Angle(23.44)
329 lat = Angle(40.0)
347 h0 = Angle(-0.5667)
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H A Dtest_angle.py24 from pymeeus.Angle import Angle
84 a = Angle()
94 a = Angle()
432 b = Angle(5.0)
454 b = Angle(6.0)
548 b = Angle(5.0)
570 b = Angle(6.0)
596 b = Angle(-2.0)
669 b = Angle(5.0)
690 b = Angle(5.0)
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/cargo-crates/euclid-0.20.10/src/
H A Dangle.rs26 impl<T> Angle<T> { implementation
38 impl<T> Angle<T> impl
44 Angle { in degrees()
55 impl<T> Angle<T> impl
71 Angle::pi() - (Angle::pi() - *self).positive() in signed()
75 impl<T> Angle<T> impl
85 impl<T> Angle<T> impl
94 impl<T> Angle<T> implementation
121 fn add(self, other: Angle<T>) -> Angle<T> { in add()
132 impl<T: Sub<T, Output = T>> Sub<Angle<T>> for Angle<T> { implementation
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/dports/textproc/cast2gif/cast2gif-0.1.0/cargo-crates/euclid-0.20.10/src/
H A Dangle.rs26 impl<T> Angle<T> { argument
38 impl<T> Angle<T> impl
44 Angle { in degrees()
55 impl<T> Angle<T> implementation
71 Angle::pi() - (Angle::pi() - *self).positive() in signed()
75 impl<T> Angle<T> implementation
85 impl<T> Angle<T> impl
94 impl<T> Angle<T> implementation
121 fn add(self, other: Angle<T>) -> Angle<T> { in add()
132 impl<T: Sub<T, Output = T>> Sub<Angle<T>> for Angle<T> { implementation
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/dports/www/firefox/firefox-99.0/third_party/rust/euclid/src/
H A Dangle.rs28 impl<T> Angle<T> { impl
40 impl<T> Angle<T> impl
46 Angle { in degrees()
57 impl<T> Angle<T> impl
73 Angle::pi() - (Angle::pi() - *self).positive() in signed()
77 impl<T> Angle<T> impl
104 impl<T> Angle<T> implementation
120 impl<T> Angle<T> implementation
129 impl<T> Angle<T> implementation
216 impl<T: Sub<T, Output = T>> Sub<Angle<T>> for Angle<T> { implementation
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/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/euclid/src/
H A Dangle.rs28 impl<T> Angle<T> { impl
40 impl<T> Angle<T> impl
46 Angle { in degrees()
57 impl<T> Angle<T> implementation
73 Angle::pi() - (Angle::pi() - *self).positive() in signed()
77 impl<T> Angle<T> impl
104 impl<T> Angle<T> implementation
120 impl<T> Angle<T> implementation
129 impl<T> Angle<T> implementation
216 impl<T: Sub<T, Output = T>> Sub<Angle<T>> for Angle<T> { implementation
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/dports/www/firefox-esr/firefox-91.8.0/third_party/rust/euclid/src/
H A Dangle.rs28 impl<T> Angle<T> { impl
40 impl<T> Angle<T> implementation
46 Angle { in degrees()
57 impl<T> Angle<T> implementation
73 Angle::pi() - (Angle::pi() - *self).positive() in signed()
77 impl<T> Angle<T> implementation
104 impl<T> Angle<T> impl
120 impl<T> Angle<T> impl
129 impl<T> Angle<T> impl
216 impl<T: Sub<T, Output = T>> Sub<Angle<T>> for Angle<T> { implementation
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/dports/math/ignition-math/ignitionrobotics-ign-math-46f3dd24499c/include/ignition/math/
H A DAngle.hh63 public: Angle();
72 public: Angle(const Angle &_angle);
75 public: virtual ~Angle();
110 public: Angle operator-(const Angle &_angle) const;
115 public: Angle operator+(const Angle &_angle) const;
120 public: Angle operator*(const Angle &_angle) const;
125 public: Angle operator/(const Angle &_angle) const;
130 public: Angle operator-=(const Angle &_angle);
135 public: Angle operator+=(const Angle &_angle);
140 public: Angle operator*=(const Angle &_angle);
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/dports/cad/librepcb/librepcb-0.1.6/tests/unittests/common/cam/
H A Dgerberaperturelisttest.cpp62 Angle rot = Angle(i * 1000000); // -359..+359° in generateEverything()
394 Angle::deg0(), in TEST_F()
665 -Angle::deg315(), -Angle::deg270(), -Angle::deg225(), -Angle::deg180(), in TEST_F()
666 -Angle::deg135(), -Angle::deg90(), -Angle::deg45(), Angle::deg0(), in TEST_F()
667 Angle::deg45(), Angle::deg90(), Angle::deg135(), Angle::deg180(), in TEST_F()
668 Angle::deg225(), Angle::deg270(), Angle::deg315(), in TEST_F()
701 Angle(-350000000), Angle(-305000000), Angle(-260000000), in TEST_F()
702 Angle(-215000000), Angle(-170000000), Angle(-125000000), in TEST_F()
703 Angle(-80000000), Angle(-35000000), Angle(10000000), in TEST_F()
704 Angle(55000000), Angle(100000000), Angle(145000000), in TEST_F()
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/geom/src/
H A Dangle.rs6 pub struct Angle(f64); struct
8 impl Angle { implementation
9 pub const ZERO: Angle = Angle(0.0);
47 pub fn shortest_rotation_towards(self, other: Angle) -> Angle { in shortest_rotation_towards() argument
49 Angle::new_degs( in shortest_rotation_towards()
77 impl fmt::Display for Angle { implementation
84 type Output = Angle;
86 fn add(self, other: Angle) -> Angle { in add() argument
92 type Output = Angle;
94 fn neg(self) -> Angle { in neg() argument
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/dports/games/endless-sky/endless-sky-0.9.14/source/
H A DAngle.cpp39 Angle Angle::Random() in Random()
47 Angle Angle::Random(double range) in Random()
58 Angle::Angle() in Angle() function in Angle
66 Angle::Angle(double degrees) in Angle() function in Angle
78 Angle::Angle(const Point &point) in Angle() function in Angle
85 Angle Angle::operator+(const Angle &other) const in operator +()
94 Angle &Angle::operator+=(const Angle &other) in operator +=()
103 Angle Angle::operator-(const Angle &other) const in operator -()
112 Angle &Angle::operator-=(const Angle &other) in operator -=()
121 Angle Angle::operator-() const in operator -()
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/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/euclid/src/
H A Dangle.rs25 impl<T> Angle<T> { impl
37 impl<T> Angle<T> implementation
43 Angle { in degrees()
54 impl<T> Angle<T> impl
70 Angle::pi() - (Angle::pi() - *self).positive() in signed()
74 impl<T> Angle<T> implementation
84 impl<T> Angle<T> implementation
93 impl<T> Angle<T> implementation
120 fn add(self, other: Angle<T>) -> Angle<T> { in add()
131 impl<T: Sub<T, Output = T>> Sub<Angle<T>> for Angle<T> { implementation
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/dports/graphics/geos/geos-3.9.1/tests/unit/algorithm/
H A DAngleTest.cpp22 typedef geos::algorithm::Angle Angle; typedef
65 ensure(Angle::isAcute( in test()
67 ensure(Angle::isAcute( in test()
70 ensure(Angle::isAcute( in test()
72 ensure_not(Angle::isAcute( in test()
74 ensure_not(Angle::isAcute( in test()
109 ensure_equals("1", Angle::normalize(0.0), 0.0, TOL); in test()
112 ensure_equals("3", Angle::normalize(-PI), PI, TOL); in test()
116 ensure_equals("7", Angle::normalize(-3 * PI), PI, TOL); in test()
120 ensure_equals("10", Angle::normalize(PI), PI, TOL); in test()
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