Searched refs:AnimationState_Started (Results 1 – 4 of 4) sorted by relevance
166 bool IsStopped() { return myState != AnimationState_Started; } in IsStopped()187 AnimationState_Started, //!< animation is in progress enumerator
172 bool IsStopped() { return myState != AnimationState_Started; } in IsStopped()193 AnimationState_Started, //!< animation is in progress enumerator
207 myState = AnimationState_Started; in Start()