Searched refs:ApplyGhostCorpseDeathAnim (Results 1 – 3 of 3) sorted by relevance
99 extern void ApplyGhostCorpseDeathAnim(STRATEGYBLOCK *sbPtr,int deathId);
4186 extern void ApplyGhostCorpseDeathAnim(STRATEGYBLOCK *sbPtr,int deathId) in ApplyGhostCorpseDeathAnim() function
6239 ApplyGhostCorpseDeathAnim(sbPtr,messagePtr->deathId); in ProcessNetMsg_PlayerDeathAnim()