/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/layout/svg/ |
H A D | layout_svg_resource_paint_server.h | 33 virtual bool ApplyShader(const SVGResourceClient&,
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H A D | layout_svg_resource_gradient.h | 42 bool ApplyShader(const SVGResourceClient&,
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H A D | layout_svg_resource_pattern.h | 50 bool ApplyShader(const SVGResourceClient&,
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H A D | layout_svg_resource_gradient.cc | 101 bool LayoutSVGResourceGradient::ApplyShader( in ApplyShader() function in blink::LayoutSVGResourceGradient
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H A D | layout_svg_resource_pattern.cc | 139 bool LayoutSVGResourcePattern::ApplyShader( in ApplyShader() function in blink::LayoutSVGResourcePattern
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/platform/graphics/ |
H A D | gradient_generated_image.h | 46 bool ApplyShader(PaintFlags&, const SkMatrix&) override;
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H A D | gradient_generated_image.cc | 67 bool GradientGeneratedImage::ApplyShader(PaintFlags& flags, in ApplyShader() function in blink::GradientGeneratedImage
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H A D | image.h | 241 virtual bool ApplyShader(cc::PaintFlags&, const SkMatrix& local_matrix);
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/platform/graphics/ |
H A D | gradient_generated_image.h | 46 bool ApplyShader(PaintFlags&, const SkMatrix&) override;
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H A D | gradient_generated_image.cc | 67 bool GradientGeneratedImage::ApplyShader(PaintFlags& flags, in ApplyShader() function in blink::GradientGeneratedImage
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H A D | image.h | 240 virtual bool ApplyShader(cc::PaintFlags&, const SkMatrix& local_matrix);
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H A D | image.cc | 310 bool Image::ApplyShader(PaintFlags& flags, const SkMatrix& local_matrix) { in ApplyShader() function in blink::Image
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/core/svg/graphics/ |
H A D | svg_image_for_container.cc | 66 bool SVGImageForContainer::ApplyShader(cc::PaintFlags& flags, in ApplyShader() function in blink::SVGImageForContainer
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H A D | svg_image_for_container.h | 77 bool ApplyShader(cc::PaintFlags&, const SkMatrix& local_matrix) override;
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H A D | svg_image.h | 203 bool ApplyShader(cc::PaintFlags&, const SkMatrix& local_matrix) override;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/svg/graphics/ |
H A D | svg_image_for_container.cc | 66 bool SVGImageForContainer::ApplyShader(cc::PaintFlags& flags, in ApplyShader() function in blink::SVGImageForContainer
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H A D | svg_image_for_container.h | 78 bool ApplyShader(cc::PaintFlags&, const SkMatrix& local_matrix) override;
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H A D | svg_image.h | 188 bool ApplyShader(cc::PaintFlags&, const SkMatrix& local_matrix) override;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/paint/ |
H A D | svg_object_painter.cc | 71 if (!uri_resource || !uri_resource->ApplyShader( in ApplyPaintResource()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/ |
H A D | DrawEngineDX9.cpp | 327 …VSShader *vshader = shaderManager_->ApplyShader(CanUseHardwareTransform(prim), useHWTessellation_,… 508 …vshader = shaderManager_->ApplyShader(CanUseHardwareTransform(prim), useHWTessellation_, lastVType… 571 …vshader = shaderManager_->ApplyShader(false, false, lastVType_, decOptions_.expandAllWeightsToFloa…
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H A D | ShaderManagerDX9.h | 83 …VSShader *ApplyShader(bool useHWTransform, bool useHWTessellation, u32 vertType, bool weightsAsFlo…
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | DrawEngineDX9.cpp | 327 …VSShader *vshader = shaderManager_->ApplyShader(CanUseHardwareTransform(prim), useHWTessellation_,… in DoFlush() 508 …vshader = shaderManager_->ApplyShader(CanUseHardwareTransform(prim), useHWTessellation_, lastVType… in DoFlush() 571 …vshader = shaderManager_->ApplyShader(false, false, lastVType_, decOptions_.expandAllWeightsToFloa… in DoFlush()
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H A D | ShaderManagerDX9.h | 83 …VSShader *ApplyShader(bool useHWTransform, bool useHWTessellation, u32 vertType, bool weightsAsFlo…
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | DrawEngineDX9.cpp | 327 …VSShader *vshader = shaderManager_->ApplyShader(CanUseHardwareTransform(prim), useHWTessellation_,… in DoFlush() 508 …vshader = shaderManager_->ApplyShader(CanUseHardwareTransform(prim), useHWTessellation_, lastVType… in DoFlush() 571 …vshader = shaderManager_->ApplyShader(false, false, lastVType_, decOptions_.expandAllWeightsToFloa… in DoFlush()
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H A D | ShaderManagerDX9.h | 83 …VSShader *ApplyShader(bool useHWTransform, bool useHWTessellation, u32 vertType, bool weightsAsFlo…
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