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Searched refs:AtRelativePath (Results 1 – 15 of 15) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/script/
H A DC4ScriptStandaloneStubs.cpp53 const char * C4Config::AtRelativePath(char const*s) {return s;} in AtRelativePath() function in C4Config
H A DC4AulDebug.cpp446 const char* result = Config.AtRelativePath(p); in RelativePath()
/dports/games/openclonk/openclonk-release-8.1-src/src/c4group/
H A DC4Language.cpp159 SCopy(Config.AtRelativePath(hGroup.GetFullName().getData()), strRelativePath, _MAX_PATH); in GetPackGroups()
165 …const char *szScenarioRelativePath = GetRelativePathS(strRelativePath, Config.AtRelativePath(Game.… in GetPackGroups()
H A DC4ComponentHost.cpp122 FilePath.Copy(Config.AtRelativePath(hGroup.GetFullName().getData())); in CopyFilePathFromGroup()
/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4StartupMainDlg.cpp142 szFn = Config.AtRelativePath(szFn); in OnPlayerSelContextAdd()
327 szFn = Config.AtRelativePath(szFn); in OnShown()
H A DC4GameLobby.cpp614 ::Network.Players.JoinLocalPlayer(Config.AtRelativePath(szFilename)); in OnClientAddPlayer()
H A DC4StartupPlrSelDlg.cpp622 szFn = Config.AtRelativePath(szFn); in UpdatePlayerList()
1618 …SCopy(Config.AtRelativePath(Filename.getData()), Config.General.Participants, sizeof Config.Genera… in OnClosed()
/dports/games/openclonk/openclonk-release-8.1-src/src/config/
H A DC4Config.h280 const char *AtRelativePath(const char *szFilename); // Returns ASDRP or AUDRP depending on location
H A DC4Config.cpp656 const char* C4Config::AtRelativePath(const char *szFilename) in AtRelativePath() function in C4Config
/dports/games/openclonk/openclonk-release-8.1-src/src/graphics/
H A DC4Shader.cpp317 StdStrBuf What = FormatString("file %s", Config.AtRelativePath(Source.getData())); in LoadSlices()
510 StdStrBuf WhatSrc = FormatString("file %s", Config.AtRelativePath(Source.getData())); in Refresh()
/dports/games/openclonk/openclonk-release-8.1-src/src/network/
H A DC4Network2Res.cpp361 if (!szResName) szResName = Config.AtRelativePath(strFilePath); in SetByFile()
379 Core.Set(eType, iResID, Config.AtRelativePath(szFullFile.getData()), iCRC32); in SetByFile()
402 sResName.Copy(Config.AtRelativePath(sFullName.getData())); in SetByGroup()
/dports/games/openclonk/openclonk-release-8.1-src/src/control/
H A DC4GameSave.cpp317 sDefFilename.Copy(Config.AtRelativePath(szDef)); in WriteDescDefinitions()
/dports/games/openclonk/openclonk-release-8.1-src/src/object/
H A DC4DefList.cpp328 if ((szDefPath = Config.AtRelativePath(pDef->Filename))) in GetByPath()
/dports/games/openclonk/openclonk-release-8.1-src/src/player/
H A DC4Player.cpp421 LogF(LoadResStr("IDS_PRC_SAVEPLR"), Config.AtRelativePath(Filename)); in Save()
/dports/games/openclonk/openclonk-release-8.1-src/src/game/
H A DC4Game.cpp2003 const char *szRelativePath = Config.AtRelativePath(szFile); in ReloadFile()