Home
last modified time | relevance | path

Searched refs:AttributeModifier_In (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/libprojectm/projectm-3.1.12/src/libprojectM/Renderer/hlslparser/src/
H A DGLSLGenerator.cpp1652 return (modifier == AttributeModifier_In) ? "attribute" : "varying"; in GetAttribQualifier()
1654 return (modifier == AttributeModifier_In) ? "varying" : "out"; in GetAttribQualifier()
1658 return (modifier == AttributeModifier_In) ? "in" : "out"; in GetAttribQualifier()
1665 const char* prefix = (modifier == AttributeModifier_In) ? m_inAttribPrefix : m_outAttribPrefix; in OutputAttribute()
1705 OutputAttribute(argument->type, argument->semantic, AttributeModifier_In); in OutputAttributes()
1795 … const char* builtInSemantic = GetBuiltInSemantic(field->semantic, AttributeModifier_In); in OutputEntryCaller()
1810 … const char* builtInSemantic = GetBuiltInSemantic(argument->semantic, AttributeModifier_In); in OutputEntryCaller()
2051 …if (m_target == Target_VertexShader && modifier == AttributeModifier_In && String_Equal(semantic, … in GetBuiltInSemantic()
2057 …if (m_target == Target_FragmentShader && modifier == AttributeModifier_In && String_Equal(semantic… in GetBuiltInSemantic()
H A DGLSLGenerator.h69 AttributeModifier_In, enumerator