Searched refs:AudioAllowMP2Pass (Results 1 – 6 of 6) sorted by relevance
26 this.AudioAllowMP2Pass = true; in AllowedPassthru()41 this.AudioAllowMP2Pass = initialValue; in AllowedPassthru()57 this.AudioAllowMP2Pass = initialValue.AudioAllowMP2Pass; in AllowedPassthru()79 public bool AudioAllowMP2Pass { get; set; } property in HandBrakeWPF.Services.Encode.Model.Models.AllowedPassthru120 if (this.AudioAllowMP2Pass)139 this.AudioAllowMP2Pass = false; in SetFalse()
114 fallback.AudioAllowMP2Pass, in AudioTrack()
121 public bool AudioAllowMP2Pass property in HandBrakeWPF.ViewModels.AudioDefaultsViewModel125 return this.audioBehaviours.AllowedPassthruOptions.AudioAllowMP2Pass;130 this.audioBehaviours.AllowedPassthruOptions.AudioAllowMP2Pass = value;131 this.NotifyOfPropertyChange(() => this.AudioAllowMP2Pass);479 this.NotifyOfPropertyChange(() => this.AudioAllowMP2Pass); in Setup()
291 …dioTrackBehaviours.AllowedPassthruOptions.AudioAllowMP2Pass != this.Task.AudioPassthruOptions.Audi… in MatchesPreset()
286 …if (job.AudioPassthruOptions.AudioAllowMP2Pass) copyMaskList.Add(EnumHelper<AudioEncoder>.GetShort… in CreateAudio()
399 … preset.AudioTrackBehaviours.AllowedPassthruOptions.AudioAllowMP2Pass = true; in ImportPreset()